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The [[Type II-D Phaser]] was intended as supplementary side arm for Marine usage that would be capable of operating as a main weapon for troopers without a rifle, as well as a less obtrusive weapon.


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Design goals stated it should be able to duplicate the firing rate of the Jem'hadar weapons and allow area saturation fire against hard to locate targets without loss of stopping power. The design should be easily maintained and modular in design to allow fast repair on the field with spare modules.
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<font size="4" color="#000000">Marine Sidearm-
Phaser Mark II-D</font><font size="4"> </font></b> </p></td>
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[[Image:Type II-D Phaser.gif|200px|right]]<p><font size="4">
The II-D was intended as supplementary side arm for Marine
usage that would be capable of operating as a main
weapon for troopers without a rifle, as well as a
less obtrusive weapon.<br><br>


Design goals stated it should be able to duplicate
==Statistical Information:==
the firing rate of the Jem'hadar weapons and allow
[[Image:Type II-D Phaser.gif|Thumb|right|Type II-D Phaser]]
area saturation fire against hard to locate targets
without loss of stopping power. The design should
be easily maintained and modular in design to allow
fast repair on the field with spare modules.<br>
<br>
<b>STATISTICAL INFORMATION:</b><br>
1. <i>Width:</i> 6.5 cm ~2_ inch <br>
2. <i>Height:</i> 13.8 cm ~5_ inch <br>


3. <i>Length</i>: 30.5 cm ~12 inch <br>
*Width: 6.5 cm ~2_ inch
4. <i>Weight:</i> 1134 grams 30 oz.<br>
*Height: 13.8 cm ~5_ inch
Total energy reserve: 9.75x10^8 megajoules in hotswap  
*Lenght: 30.5 cm ~12 inch  
sarium-krellide packs.<br>
*Weight: 1134 grams 30 oz.
<br>
*Total energy reserve: 9.75x10^8 megajoules in hotswap sarium-krellide packs.
<i>Power settings: </i>1-16 operatable by press buttons
on the control panel. (Setting visible on the handle
as a numbered and colored light). <br>


<br>
Power settings: 1-16 operatable by press buttons on the control panel. (Setting visible on the handle as a numbered and colored light).  
<b><br>
FIRING MODES:</b><br>
Changed with the control button on the control panel<br>
</font>
<ul><li><i><font size="4">Single</font></i><font size="4"> - As in any other phaser weapon, one
shot per pull of the trigger.</font></li>


<li><i><font size="4">Sustained</font></i><font size="4"> - A sustained beam or stream, useful
for cutting through obstacles down or wearing down
force fields or the target's resistance. Activated
by holding the trigger down after firing.</font></li>
<li><i><font size="4">Burst - </font> </i>
<font size="4">Capable of firing up to five 'pulses'
of energy within a second. Burstfire coils store energy
in a similar way of the phaser cannon charging all
the coils with the energy for the imminent firing.
The coils cannot hold the energy for long, and the
energy is let to 'radiate' out of the coils to avoid
overload.<br>
This reduces the life span of the energy pack by some
25%-35% and causes the coils to glow visible light
and warmth and emit hums ranging from 20-40 Decibels
limiting its use for mainly battlefield conditions.
There is a delay of a 0.1 seconds between pulses allowing
the user to 'walk the fire' between targets or 'hose'
moving targets.</font></li>
<li>


<i><font size="4">Randomization </font> </i>
Firing Modes:
<font size="4">- The II-D comes with integral
frequency variation circuitry.</font></li></ul>
<font size="4">
<br>
<b>TARGETING - SCOPE WITH 'RED-DOT' OPTION:</b><br>
The II-D provides for precision fire with an imaging
scope and a projected low powered laser beam for rapid
short, range target acquisition.<br>


Targeting information can also be displayed on the
Changed with the control button on the control panel
Pallas Helmet. The user has the choice of setting
rate of fire and power setting either manually, or
through the helmet.<br>
<b><br>
MAINTENANCE:</b><br>
The weapon's frame is cast into its shape and is thus
nearly invulnerable to any bending or damage without
using power tools. The weapon cannot be dismantled
without first removing the power pack to eliminate
any accidents. <br>
The emitter crystal is 'grown' into the frame to eliminate
any possible misalignment due to rough treatment and
the circuitry is located around the frame allowing
the frame to be removed by opening the front of the  
weapon and just pulling it out for maintenance.<br>
Other circuitry frames are located in two casings
on both sides of the frame to facilitate fast repair
and easy access.<br>


<br>
*Single - As in any other phaser weapon, one shot per pull of the trigger.
<b>NOTES:</b><br>
*Sustained - A sustained beam or stream, useful for cutting through obstacles down or wearing down force fields or the target's resistance. Activated by holding the trigger down after firing.
All Marines are to wear their II-D at all times when
*Burst - Capable of firing up to five 'pulses' of energy within a second. Burstfire coils store energy in a similar way of the phaser cannon charging all the coils with the energy for the imminent firing. The coils cannot hold the energy for long, and the energy is let to 'radiate' out of the coils to avoid overloaad. This reduces the life span of the energy pack by some 25%-35% and causes the coils to glow visible light and warmth and emit hums ranging from 20-40 Decibels limiting its use for mainly battlefield conditions. There is a delay of a 0.1 seconds between pulses allowing the user to 'walk the fire' between targets or 'hose' moving targets.  
on duty and not in the field, and whenever possible
Randomization - The II-D comes with integral frequency variation circuitry.
off duty, except in situations where a sidearm would
be inappropriate.<br>
The II-B is available both to and through TAC/SC for
rapid fire support of Tactical operations, at the  
authorizatiuon of the TAC/SC for the station or ship.</font></p>
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===Targeting Scope with 'Red Dot option===
The II-D provides for precision fire with an imaging scope and a projected low powered laser beam for rapid short, range target acquisition.


[[Category:Marines]][[Category:Engineering]]
Targeting information can also be displayed on the [[Pallas Helmet]]. The user has the choice of setting rate of fire and power setting either manually, or through the helmet.
 
Maintenance:
The weapon's frame is cast into its shape and is thus nearly invulnerable to any bending or damage without using power tools. The weapon cannot be dismantled without first removing the power pack to eliminate any accidents.
 
The emitter crystal is 'grown' into the frame to eliminate any possible misalignment due to rough treatment and the circuitry is located around the frame allowing the frame to be removed by opening the front of the weapon and just pulling it out for maintenance.
Other circuitry frames are located in two casings on both sides of the frame to facilitate fast repair and easy access.
 
Notes:
All Marines are to wear their II-D at all times when on duty and not in the field, and whenever possible off duty, except in situations where a sidearm would be inappropriate.
 
The II-B is available both to and through TAC/SC for rapid fire support of Tactical operations, at the authorizatiuon of the TAC/SC for the station or ship.
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