Intrepid Class

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Intrepid-class
Intrepid class.jpg
Accommodation: 168 (42 Officers - 126 Enlisted Crew)

{Evacuation Limit 500}

Classification: Light Explorer
Development Project Started: 2361
Production Start Date: 2367
Production End Date: Still in Production.
Length: 352.5 meters
Width: 144.84 meters
Height: 55.42 meters
Weight: 700,000 metric tons
Cargo Capacity: 35,750 metric tons
Hull Composition: Duranium-Tritanium composite.
Number of Decks: 15 Total.

Locations of Intrepid Class Construction:[edit]

Utopia Planitia Yards, Mars, San Francisco Fleet Yards, Earth, Atlas V Fleet Yards, Deneb V.

Class Mission Profile[edit]

Provide autonomous capability for full execution of Federation defensive, cultural, scientific, and explorative policy in deep space or border territory. Replace the Springfield class in certain frontline, light exploration duties. Provide a platform for extended scientific survey and scouting missions. Serve as a frontline support vehicle during emergencies and a platform for the extension of Federation diplomacy and policy. Provide non-critical functions such as transport of personnel and cargo when necessary, extended aid, and short-range patrol.

GENERAL INFORMATION:[edit]

When the Intrepid was first released it was from stem to stern, the most advanced starships in Starfleet. The class employed a new warp core, variable geometry warp nacelles, and was the first to field both bio-neural gelpaks and the Emergency Medical Hologram system.

Nearly three-hundred-fifty meters long, the Intrepid class is built sleek and long, sporting one of the fastest top speeds on record for a Starfleet vessel with the exception of the new Sovereign class and the ground-breaking Prometheus class. The tilting, wing-like nacelles can shift microns in their positions, emitting minutely adjustable warp fields that are more efficient and safer when traveling in subspace. This, combined with new verterion manufacturing and the APD-01 Warp Core, makes its propulsion systems super-advanced.

The class serves multiple functions based on its load out, as well as size. An Intrepid could be seen on patrol or escort duty as easily as long-range exploration or survey. State of the art computers give it unprecedented storage capacity, access speed, and rigor conditioning. This, combined with a wide array of sensors covering a large amount of the exposed surface, makes the Intrepid class a premier ship of the line for Starfleet’s scientific endeavors.

Fast, agile, and well armed, these science ships are among the more capable multi-role platforms when faced with combat situations. Advanced shielding and Type-X Phaser arrays equip it admirably, with several representatives of the class serving during the Dominion War with amazing success.

Perhaps the most visible example of the superior nature of the Intrepid class is one of its first members. Third of it’s class, the USS Voyager made it across the Delta Quadrant aided by it’s own technology to a huge degree. The data returned by its crew has placed it permanently in the pantheon of most effective ship classes in Starfleet history.

PHASER ARRAY[edit]

The dorsal saucer section of the Intrepid Class is covered by four Phaser strips; two of which extend from the aft curvature, along the length of the saucer and stop short of the auxiliary deflector incision. The aft firing arc is covered by two smaller arrays angled on the rear of the saucer section. The relative bottom of the ship is protected by two similar arrays as on the dorsal saucer section, extending to the rear of the saucer and following the curve to the aux deflector incision. Along with those arrays, are two small aft-angled Phaser strips similar to the dorsal aft-fire strips. Additional protection is provided by a single array that extends laterally across the ventral engineering hull just fore of the warp core ejection port. Far-aft strips are provided on the underside of the mobile nacelle pylons and under the shuttlebay landing deck on the underside of the ship for a total ship’s complement of thirteen arrays.

The Intrepid class utilizes the Type X array system. Each array fires a steady beam of Phaser energy, and the forced-focus emitters discharge the Phasers at speeds approaching .986c (which works out to about 182,520 miles per second - nearly warp one). The Phaser array automatically rotates Phaser frequency and attempts to lock onto the frequency and phase of a threat vehicle's shields for maximum shield penetration.

Each Phaser array takes its energy directly from the impulse drive and auxiliary fusion generators. Individually, each type X -emitter can only discharges approximately 5.1 MW (megawatts). However, several emitters (usually two) fire at once in the array during standard firing procedures, resulting in a discharge approximately 10.2 MW.

The maximum effective range on the Type X emitter is 300,000 kilometers.

TORPEDO LAUNCHERS[edit]

The Intrepid Class is fitted with four standard torpedo launchers, two fore and two aft. Torpedo tubes one and two (fore) are located over the main deflector dish in the Stardrive section. Aft coverage is handled by a third and fourth torpedo launcher facing the rear of the ship in the upper engineering hull near where it meets the saucer.

The Intrepid Class is armed with the Type-6, Mark-XXV photon torpedo, capable of pattern firing (sierra, etc.) as well as independent launch. Independent targeting once launched from the ship, detonation on contact unless otherwise directed by the tactical officer.

The Intrepid class can carry a maximum of 55 torpedo casings. Of that complement, 10 are typically configured as probes with a manufacturing capacity to produce more torpedoes with available warheads.

Range: Maximum effective range is 3,500,000 kilometers.

DEFLECTOR SHIELDS[edit]

The Intrepid Class is equipped with a symmetrical oscillating subspace graviton field. This type of shield is similar to those of most other starships. Other than incorporating the now mandatory nutational shift in frequency, the shields alter their graviton polarity to better deal with more powerful weapons and sophisticated weaponry (including Dominion, Breen, and Borg systems). During combat, the shield sends data on what type of weapon is being used on it, and what frequency and phase the weapon uses. Once the tactical officer analyzes this, the shield can be configured to have the same frequency as the incoming weapon - but different nutation. This tactic dramatically increases shield efficiency.

There are 14 shield grids on the Intrepid class and each one generates 157.35 MW, resulting in total shield strength of 2,202.09 MW, however typical shield configuration is 8 emitters with an output of 1,258.8 MW. The power for the shields is taken directly from the warp engines and impulse fusion generators. If desired, the shields can be augmented by power from the impulse power plants. The shields can protect against approximately 42% of the total EM spectrum (whereas a Galaxy class Starship's shields can only protect against about 23%), made possible by the multi-phase graviton polarity flux technology incorporated into the shields.

The shields, when raised, maintain an average range of 30 meters away from the hull.

Not just a ship full of eggheads!

COMPUTER CORE[edit]

Number of computer cores: Two. The primary computer core is accessed in the control room on Deck 5 in amidships for maximum protection. It covers five decks and extends from Deck 2 to Deck 5. The Auxiliary core is located on Deck 10 and extends down to Deck 12, covering three decks. It is fed by two sets of redundant EPS conduits as well as primary power. The AC-15 series computer core is built under contract for the Intrepid class vessel by Krayne Systems, an independent contractor based on Bynar. The structure of the computer is similar to that of most other supercomputing systems in use by Federation vessels with stack segments extending through the ship forming trillions of trillions of connections through the processing and storage abilities of modern Isolinear chips. For missions, requirements on the computer core rarely exceed 45-50% of total core processing and storage capacity. The rest of the core is utilized for various scientific, tactical, or intelligence gathering missions - or to backup data in the event of a damaged core.

Bio-Neural Gel Packs: Referred to typically as BNGs, Bio-Neural Gel Packs are a new innovation in shipboard data processing and routing. Mounted at strategic locations along the ODN pathways, each BNG consists of an artificial bio-fluid that allows transmission of neural signals. The heart of the BNG is a packet of neural clusters, grown copies of strands similar to those found in the brains of sentient beings. These clusters give the ship’s computer ‘instinctive’ data processing and routing ability as well as allowing the ship’s computer to utilize ‘fuzzy logic’ to speed up probability calculations much as a living, breathing entity would.

Though a breakthrough in shipboard technology, the BNG has shown one liability in that the biological components can contract contagions and make the vessel ‘sick’.

WARP PROPULSION SYSTEM[edit]

The Intrepid Class is equipped with the First-Run Advanced Propulsion Drive (APD-01). This lighter, high-power core utilizes swirl technology instead of a reaction chamber. Additional improvements to Plasma Transfer Conduit technology makes the drive system energy efficient and allows for the variable warp geometry evinced by its maneuverable nacelles. Improved verterion coil manufacture allows for smaller nacelles producing superior warp fields. Information on this Warp Drive can be found in any Starfleet Library or Omnipedia.

Normal Cruising Speed: Warp 7.5

Maximum Speed: Warp 9.975 for 12 hours

Note: Vessels equipped with the APD-01 (M/ARA) Drive System no longer have the maximum cruising speed limit of Warp 5 imposed after the discovery of subspace damaged caused by high-warp speeds.

IMPULSE PROPULSION SYSTEM[edit]

The Intrepid Class is outfitted with twin fusion-powered Krayne-19 impulse drives mounted on the aft section of the nacelle pylons. Built by Krayne Industries, the K-19 drives were specially designed for the Intrepid class with tolerances built-in for the mobile nature of their mounts, as well as variable ethereal vanes for direction of hydrogen flow.

The impulse engine can propel an Intrepid class starship at speeds just under .25c, at Full Impulse and an upper ceiling of .80c at three quarters the speed of light. Generally, Starfleet Vessels are restricted to .25c speeds to avoid the more dramatic time dilation effects of higher relativistic speeds. However, such restrictions can be overridden at the behest of the ship’s captain.

NAVIGATION DEFLECTOR[edit]

A standard Intrepid class main deflector dish is located in the engineering hull, and is located just forward of the primary engineering spaces. Composed of molybdenum/duranium mesh panels over a tritanium framework (beneath the Duranium-Tritanium hull), the dish can be manually moved ten degrees in any direction off the ship's Z-axis. The main deflector dish's shield and sensor power comes from two graviton polarity generators located on Deck 10, each capable of generating 128 MW, which can be fed into two 480 millicochrane subspace field distortion generators.

Configuration of the dish differs from standard, with a setup geared toward high-speed and balanced against efficiency. The dual G-P generators are mounted with their own emitters that flank the main emitter assembly in the center of the dish.

AUXILIARY DEFLECTOR[edit]

The Intrepid class is outfitted with a secondary or auxiliary deflector. Mounted in the forward section of the saucer, the auxiliary deflector serves as a backup in navigation, as well as for additional energy projection. Composed of molybdenum/duranium mesh panels over a tritanium framework (beneath the Duranium-Tritanium hull), the deflector can be manually moved five degrees in any direction off the ship's Z-axis. The main deflector dish's shield and sensor power comes from two graviton polarity generators located on Deck Six, each capable of generating 128 MW, which can be fed into two 480 millicochrane subspace field distortion generators.

TRACTOR BEAM[edit]

Equipped with a Multiphase subspace graviton beam, used for direct manipulation of objects from a submicron to a macroscopic level at any relative bearing to the Intrepid class. Each emitter is directly mounted to the primary members of the ship's framework, to lessen the effects of isopiestic subspace shearing, inertial potential imbalance, and mechanical stress.

Each tractor beam emitter is built around three multiphase 15 MW graviton polarity sources, each feeding two 475-millicochrane subspace field amplifiers. Phase accuracy is within 1.3 arc-seconds per microsecond, which gives superior interference pattern control. Each emitter can gain extra power from the SIF by means of molybdenum-jacketed wave-guides. The subspace fields generated around the beam (when the beam is used) can envelop objects up to 920 meters, lowering the local gravitational constant of the universe for the region inside the field and making the object much easier to manipulate.

Effective tractor beam range varies with payload mass and desired delta-v (change in relative velocity). Assuming a nominal 15 m/sec-squared delta-v, the multiphase tractor emitters can be used with a payload approaching 2,330,000 metric tons at less than 2,000 meters. Conversely, the same delta-v can be imparted to an object massing about one metric ton at ranges approaching 30,000 kilometers.

TRANSPORTER SYSTEMS[edit]

The Intrepid Class is equipped with a total of three personnel transporters capable of a maximum payload mass of 900kg (1,763 lbs) at a maximum range: 40,000 km. The maximum beam Up/Out Rate is approximately one hundred persons per hour per Transporter

The Intrepid Class also has a total of two cargo transporters capable of a maximum payload Mass of 800 metric tons.

Finally a total of two emergency transporters which are capable of a maximum range of only 15,000 km (send only) [range depends on available power] with a maximum beam out rate of one hundred persons per hour.

COMMUNICATIONS[edit]

Standard Communications Range: 30,000 - 90,000 kilometers with a Standard Data Transmission Speed: 18.5 kiloquads per second. The Subspace Communications Speed: Warp 9.9997

SENSOR SYSTEMS[edit]

Long range and navigation sensors are located behind the main deflector dish, to avoid sensor "ghosts" and other detrimental effects consistent with main deflector dish millicochrane static field output. Additional sensors are placed behind the auxiliary deflector, allowing the Intrepid class one of the most refined forward scanning capabilities of any ship in the fleet. Lateral sensor pallets are located around the rim of the entire Starship, providing full coverage in all standard scientific fields, but with emphasis in the following areas: Astronomical phenomena, Planetary Analysis, Remote Life-Form Analysis, EM Scanning, Passive Neutrino Scanning, Parametric subspace field stress (a scan to search for cloaked ships), Thermal variances, Quasi-stellar material, Sub-Quantum Mass Particulates. Each sensor pallet (15 in all) can be interchanged and re-calibrated with any other pallet on the ship.

The Intrepid is also equipped with a Warp Current sensor: This is an independent subspace graviton field-current scanner, allows the Intrepid class to track ships at high warp by locking onto the eddy currents from the threat ship's warp field, then follow the currents by using multi-model image mapping.

The Intrepid class starship is equipped with two high-power science sensor pallets in the saucer section, dorsal, aft of the bridge module and just aft of the upper, auxiliary deflector. The pallets are unplated for ease of upgrade and repair, as well as enhancing sensor acuity.

TACTICAL SENSORS[edit]

There are 12 independent tactical sensors on the Intrepid class. Each sensor automatically tracks and locks onto incoming hostile vessels and reports bearing, aspect, distance, and vulnerability percentage to the tactical station on the main bridge. Each tactical sensor is approximately 90% efficient against ECM, and can operate fairly well in particle flux nebulae (which has been hitherto impossible).

ASTROMETRICS LABORATORY[edit]

An advancement in integrated data processing, the Astrometrics Laboratory brings with it technological refinements used first aboard the USS Voyager. Served directly by the auxiliary computer core, the Astrometrics Lab conceivably has the largest single processing potential of any single laboratory aboard ship. Facilities include multiple multi-use consoles, control facilities, a large wraparound viewscreen and a centrally placed dais with holo emitter.

All information is directed to the bridge and can be displayed on any console or the main viewscreen. When under warp or staffed by demand, the Astrometrics Laboratory is manned by one supervising officer and as many as eight subordinates.

Astrometrics serves the functions of Stellar Cartography also.

SCIENCE LABS[edit]

There are 15 science labs on the Intrepid class; eight non-specific labs are located on Deck 6 and are easily modified for various scientific endeavors including Bio/Chem, Physics tests and/or experiments. Crews rotate often among these laboratories. The Chief Science Officer’s office is attached to this bank of labs. Astrometrics is located on Deck 8 amidships. Deck 2 serves as home to the Planetary Development, Geologic Studies, Languages/Archaeology, and Biologics Laboratories. On Deck 7, there are housed two of the more expansive and specialized labs that conduct Atmospheric Physics experiments, as well as the more dangerous High-Energy Physics (note: additional SIF Field Generators are installed in the bulkheads around this lab).

MEDICAL SYSTEMS[edit]

There is one large sickbay facility located on Deck 5, equipped with ICU, Biohazard Support, Radiation Treatment Wards, Surgical Ward, Critical Care, Null-Gravity Treatment, Isolation Suites, a Morgue, a Dental Care Office, the Chief Medical Officer’s office and a load-out of 3 standard biobeds and one surgical bed in the main ward, ten more in the treatment area, and a small complement of emergency cots. Pursuant to new Medical Protocols, all Medical Facilities are equipped with holo-emitters for the usage of the Emergency Medical Hologram System. Additional holo-emitters for EMH use are located in Main Engineering and on the Bridge.

The Counselor’s office is also located on Deck 5 to assure a more efficient medical treatment environment. Inside, the usual plain duranium walls are softened with an atypical palette outside of the normal Starfleet gray and blue. There are no visual sensors in this office and audio recordings are done only with the voice code of the Counselor.

CREW QUARTERS[edit]

All crew and officers' quarters (with the exception of the Captain’s quarters on Deck 3) are located on decks 2, 4, 8, 9 and 13; with special variable environment quarters on Deck 11 for crew with special comforts.

Individuals assigned to an Intrepid class for periods over six months are permitted to reconfigure their quarters within hardware, volume, and mass limits. Individuals assigned for shorter periods are generally restricted to standard quarter’s configuration.

Standard Living Quarters are provided for both Starfleet and non-commissioned Officers. This includes their families as well, those officers with children are assigned larger quarters with viewports.

Crewmen can request that their living quarters be combined to create a single larger dwelling.

Due to the mission profile of the Intrepid class Vessel, crew accommodations aboard are generally more comfortable than other ships of the line.

Starfleet personnel from the rank of Ensign up to Commander are given one set of quarters to themselves (cohabitation is not required). These accommodations typically include a small bathroom, a bedroom (with standard bed), a living/work area, a food replicator, an ultrasonic shower, personal holographic viewer, and provisions for pets.

Officers may request that their living quarters be combined to form one large dwelling.

The Captain and Executive Officer aboard an Intrepid class both have special, much larger quarters.

These quarters are much more luxurious than any others on the ship, with the exception of the VIP/Diplomatic Guest quarters. Both the Executive Officer's and the Captain's quarters are larger than standard Officers Quarters, and this space generally has the following accommodations: a bedroom (with a luxurious bed), living/work area, bathroom, food replicator, ultrasonic shower, old-fashioned water shower, personal holographic viewer, provisions for pets, and even a null grav sleeping chamber.

The Captain’s quarters are on Deck 3, forward most position, with an expansive view of the bow of the ship and beyond. The Intrepid class is a symbol of UFP authority, a tool in dealing with other races. Wide-ranging and exploratory as the class’s mission profile is, the need for VIP quarters can be critical, even if they are not often used. These quarters are located on Deck 3. These quarters include a bedroom, spacious living/work area, personal viewscreen, ultrasonic shower, bathtub/water shower, and provisions for pets, food replicator, and a null-grav sleeping chamber. These quarters can be immediately converted to class H, K, L, N, and N2 environments. While smaller in size than those facilities aboard a Galaxy class vessel, they are still far superior in fit and finish when compared to Starfleet Officer Quarters.

RECREATIONAL[edit]

Many of the Intrepid class’s missions take extended periods of time far from the usual niceties of Federation Starbases for R&R; as such, the ship is equipped to provide a home away from home for the Crew and their families.

There are two medium-sized Holodecks aboard the ship. Located on Deck 6, these Holodecks are proprietary Federation Technology and can comfortably support up to 15 people at a time.

CREW MESSHALL[edit]

The crew mess hall serves double duty aboard the Intrepid class due to the ship?s workhorse nature. Located in the forward section of Deck 2, the Mess is equipped with a two mass-use food replicators with an extensive recipe listing from over two hundred worlds. Eating accommodations are provided by a slew of tables and chairs.

The crew Mess serves as access to the Captain’s personal dining room.

At the rearmost part of the secondary hull on Deck 11 sits the aft lounge, a crew recreation area. The Aft Lounge has a battery of recreational games and assorted stuff? 3-D chess, octagonal billiards tables, and a storage center with more eclectic games such as Plak-tow can be found in the mess hall.

SHUTTLEBAYS[edit]

Located in the aft dorsal portion of the engineering section, the Main Shuttlebay is the primary port for entrance and egress, as well as management of auxiliary craft and shuttles. The Main Shuttlebay is managed by a team of Helmsmen/Pilots, Engineers and Technicians, and Operations personnel that are based on the Flight Operations office under the supervision of the Flight Control Officer.

Inward from the main shuttlebay is a secondary storage/maintenance area behind huge inner airlock doors. This secondary area is almost as large as the Main Shuttlebay and is commonly referred to as Shuttlebay 2.

SHUTTLECRAFT[edit]

Four Type-9 Medium Short-Range Shuttlecraft, two Type-6 Medium Short-Range Shuttlecraft, one Type-9A Cargo Shuttle, two Type-18 Shuttlepods and two Workbee-type Maintenance Pods.

AEROWING SHUTTLE[edit]

In addition to the standard shuttle compliment the Intrepid Class is also equipped with an Aerowing Shuttle that is specific to this class of starship. The Aerowing shuttle Technical Readout is as follows:

Type: Intrepid Class Integrated Craft

Accommodation: 6 flight crew, 10 passengers.

Power Plant: 2 LF-9X4 Compact Linear Warp Drive Units, 2 FIB-3 Compact Impulse Units, and four RCS thrusters.

Dimensions: Length: 24.8m; Width: 29.6m (full wingspan); Height: 4.1m

Performance: Cruise: Warp 3; Max Cruise: Warp 4; Max Warp: Warp 5/12hrs

Armament: 4 Type-VI Phaser Strips, Pulse Emitter, 2 Mk-25 Micro-Torpedo Launchers

Mounted on the underside of the saucer section, the Aerowing rests in a recessed hatchway just aft of the ventral sensor array. The craft serves in the capacity of a runabout aboard larger ships. In fact the Aerowing’s technology and design is based, in large part, on the Danube class runabout.

The Aerowing provides a large secondary craft, long-range travel, and the protection, armament, and sensor capabilities beyond that of a standard auxiliary shuttle. Facilities include two sleeping bunks and a standard runabout passenger cabin. A replicator and flight couches provide for the needs of the passengers and a two-person transporter allows for beaming of personnel or cargo when needed. Atmospheric flight capabilities allow this shuttle type to land on planetary surfaces.

OPERATIONS[edit]

Operations aboard an Intrepid class starship fall under one of three categories: Flight Operations, Primary Mission Operations or Secondary Mission Operations.

Flight Operations are all operations that relate directly to the function of the starship itself, which include power generation, starship upkeep, environmental systems, and any other system that is maintained and used to keep the vessel space worthy.

Primary Mission Operations entail all tasks assigned and directed from the Main Bridge, and typically require full control and discretion over ship navigation and ship's resources.

Secondary Mission operations are those operations that are not under the direct control of the Main Bridge, but do not impact Primary Mission Operations. Some examples of secondary mission operations include long-range cultural, diplomatic, or scientific programs run by independent or semi-autonomous groups aboard the starship.

LANDING MODE[edit]

Intrepid class vessels are capable of atmospheric entry and egress with equipment worked into the physical design of the starship. Each vessel is equipped with anti-gravity generators as well as impulse and RCS lifters strategically placed at the mass and stress points on the bottom portion of the engineering section.

During sub-orbital insertion, the Intrepid class lowers the projection sphere of the deflector shields and assumes an angle of attack perpendicular to the angular rotation of the planetary body if it has an atmosphere. This allows the vessel’s shape to work as a lifting body with air traveling under the broad and flat saucer and under the wing-like nacelle struts. Once in the atmosphere, navigation is controlled with RCS thrusters and use of the aft impulse engines.

It is standard procedure to lower the landing gear at approximately 2500m above the Landing Zone (LZ) surface, regardless of LZ altitude. This minimizes the drag on the vessel. Once prepared for landing, aft impulse engines are shut down and four vents on the ventral hull are opened.

These vents cover the ventral impulse thrust plates. Impulse engines in miniature, the thrust plates serve only to provide lift to the Intrepid class as the anti-gravity generators effectively reduce its weight. The RCS thrusters provide final maneuvering power.

Once on the ground, crew or equipment can be transported to the surface from the vessel, or use the ship’s turbolift system that connects to channels inside the landing struts themselves, and open out near the ‘feet’.

Take-off procedure is the exact reverse of landing.

LIFEBOATS[edit]

Pods are located on almost all decks. Each pod can support a total of eighty-six person-days (meaning, one person can last eighty-six days, two can last for forty-three, etc.). Two pods are reserved for the top four officers in the chain of command on the Intrepid class, because they are the last four to leave the ship. These are located on Deck 1, just aft of the bridge. As the number of experienced Captains dwindles in Starfleet, the notion of a Captain going down with his ship has been abolished. If the ship is abandoned, the top four officers in the chain of command will wait until everyone else is off the ship, opt to arm the auto-Destruct (not always necessary, but there if needed), and then leave in the two escape pods. The current lifepods are called ASRVs, or autonomous survival and recovery vehicles.

In situations when the base vessel is not near a habitable system, up to four ASRVs may be linked together in a chain at junction ports to share and extend resources.

In extreme circumstances or where additional capability is required, the entire bridge module of the Intrepid class starship can be ejected and maneuver away on its own thrusters. Since this is more time consuming than ejecting pods, this procedure is reserved only for situations where time is not critical.

DECK CONFIGURATION[edit]

Saucer Section

Deck 1: Main Bridge, Captain?s Ready Room, Officer?s Briefing Room, Multi-use offices, Escape Pod Access, Aft Bridge Airlock, and Upper Sensor Platform

Deck 2: Officer's Mess, Senior Officers and VIP Quarters, Executive Officer?s Office Labs and Storage, Upper Sensor Platform Subsystems, Escape Pod Access

Deck 3: Captain's Quarters, Officers' Quarters, and VIP Quarters, Equipment Storage, Torpedo Loading Maintenance, Testing Isolation Chamber, and Turbolift Maintenance.

Deck 4: Crew quarters, Transporters Rooms (2 ? 1P/S), Aft Photon Torpedo Launchers, Phaser Maintenance, Forward Sensor Pallet Subsystems, and Escape Pod Access

Deck 5: Sickbay, Primary Sickbay Support Systems (ICU, Biohazard Support, Radiation Treatment Wards, Surgical Ward, Critical Care, Null-Gravity Treatment, Isolation Suites, etc.), Chief Medical Officer's Office, Counselor's Office, Crew Quarters, Library, Transporter Pattern Buffers (2 - 1 P/S), Holodecks (2 ? 1P/S), Sensor Gear, Escape Pod Access, and

Deck 6: Crew Quarters, Non-Specific Science Laboratories (8 ? 5P/3S) Aux Deflector Control, Aux Computer Core, Escape Pod Access,

Deck 7: Aux. Computer Core, Upper Cargo Bays 1 & 2, Labs, Escape Pod Access, RCS Thruster Access

Deck 8: Astrometrics, Chief Science Officer?s Office, Deuterium Processing, Port/Starboard/Forward Docking Ports, ODN/EPS Main Trunks, Lower Cargo Bays 1 & 2

Deck 9: Cargo Loading Doors, Aerowing Shuttle Dock, and Labs

Engineering Section

Deck 6: Deuterium (Matter) Processing, Consumables Resupply Connectors

Deck 7: Deuterium Tankage, Warp Engine Core Injector Access

Deck 8: Deuterium Tankage, Upper Premix Chamber, And Aft Work Pod Storage

Deck 9: Cargo Loading Doors, Upper Aerowing Shuttle Dock, and Labs

Deck 10: Main Shuttlebay, Shuttlebay Storage (SB2), Flight Control Center, Aft EV Access Airlock, Main Computer Core, Forward Photon Torpedo Launchers, Reserve Warp Engine Core, And Main Navigational Deflector

Deck 11: Main Engineering, Engineer's Office, Aft Lounge, Warp Core, Auxiliary Warp Engine, Main Computer Core, Main Navigational Deflector

Deck 12: Environmental Control, Antimatter Tankage, Main Deflector Control Systems

Deck 13: Warp Engine Core, Labs, Escape Pod Access, And Secondary ODN/EPS Trunks

Deck 14: Antimatter Processing, Aft Tractor Beam Emitter, Tractor Beam Subsystems, Escape Pod Access, and Ground Hover Footpad Systems

Deck 15: Antimatter Loading Port, Forward Tractor Beam Emitter, Tractor Beam Subsystems, Plasma Relay Control Rooms, and Ground Hover Footpads

Intrepid Class Starship