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==MEDICAL DEPARTMENT ORGANIZATION== The medical Department is centralized in Sick Bay. The Sick Bay is made up of a central care facility, surgery suites, a Physical therapy facility, a null grav therapy ward, a dental facility, and a bio-hazard containment unit. Nearby can also be found the medical Staff's offices, a laboratory, and a nursery. In emergency situations, shuttle bays can be converted via emergency medical modules to working triage/trauma centers. Guest quarters on the upper decks can easily be adapted to serve as patient overflow areas. The Chief medical Officer manages the medical Department. He or she is primarily responsible for overseeing all care and procedures, and will accompany Away Teams to ensure their safety and to provide immediate emergency medical care. The Assistant medical Officer (s) provide additional care, as well as filling in for the Chief medical Officer when he or she is unavailable. Staff Nurses and medical Technicians lend support as needed. (Nurses and medical Techs are generally Non-Player characters (NPC's), utilized by YOU during a sim.) Additional medical support is available via the Emergency medical Hologram (EMH) Program. The EMH is a fully functional holographic physician that utilizes current Star Fleet medical databases to render treatment. The chief medical officer is a senior staff-level position, typically held by a lieutenant commander or commander who is a Doctor of Medicine with surgical skills. A medical officer is usually assigned to work under the supervision of the CMO and customarily holds the lank of lieutenant or lieutenant junior grade. Chief medical officers were also referred to as the "ship's surgeon" in the 23rd century. (Star Trek VI: The Undiscovered Country)
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