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	<id>https://www.stf-wiki.com/index.php?action=history&amp;feed=atom&amp;title=Support_Phaser</id>
	<title>Support Phaser - Revision history</title>
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	<updated>2026-04-25T14:24:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.stf-wiki.com/index.php?title=Support_Phaser&amp;diff=22395&amp;oldid=prev</id>
		<title>Nicesociety at 05:17, 16 February 2009</title>
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		<updated>2009-02-16T05:17:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;table cellspacing=0 align=center cellpadding=5 border=1 width=&amp;quot;95%&amp;quot; bordercolor=&amp;quot;#008000&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td bgcolor=&amp;quot;#408080&amp;quot;&amp;gt; &amp;lt;p&amp;gt;&amp;lt;strong&amp;gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;4&amp;quot; color=&amp;quot;#000000&amp;quot;&amp;gt;Support &lt;br /&gt;
Phaser&amp;lt;/font&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt; &amp;lt;/font&amp;gt; &amp;lt;/strong&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt; &lt;br /&gt;
&amp;lt;td&amp;gt; &lt;br /&gt;
&amp;lt;div align=justify class=&amp;quot;style2&amp;quot;&amp;gt;&lt;br /&gt;
[[image:supportphaser.gif|thumb|right|250px| A support Phaser]]&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;font size=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
The Support Phaser consists of two units, the &lt;br /&gt;
power pack (inserted beneath a barrel in front &lt;br /&gt;
of the trigger) and the phaser. It is capable &lt;br /&gt;
of pulse fire at a higher rate than the Marine &lt;br /&gt;
phaser rifle, due to sturdier coils and to &lt;br /&gt;
better integral cooling systems. The Support &lt;br /&gt;
Phaser is a powerful anti-vehicular weapon, &lt;br /&gt;
and against set targets like bunkers and fortifications. &lt;br /&gt;
It also performs well as a long range sniper &lt;br /&gt;
weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;STATISTICAL INFORMATION: &amp;lt;/b&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
1&amp;lt;i&amp;gt;. Barrel Diameter:&amp;lt;/i&amp;gt; 5 cm~2 in&amp;lt;br&amp;gt;&lt;br /&gt;
2. &amp;lt;i&amp;gt;Weapon Length: &amp;lt;/i&amp;gt;107.7cm~ 42.4 in&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. &amp;lt;i&amp;gt;Weight:&amp;lt;/i&amp;gt; 9.1kg~20lbs (loaded), 6.8kg~15 &lt;br /&gt;
lbs&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Total energy reserve:&amp;lt;/i&amp;gt; 30x10^8 megajoules &lt;br /&gt;
in hotswappable sarium-krellide pack&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Power Pack Weight&amp;lt;/i&amp;gt;-. 2.3kg~5lbs&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Outlets for external power supply on butt &lt;br /&gt;
of Phaser and and base of grip. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Power settings&amp;lt;/i&amp;gt;: Power settings: 1-18 &lt;br /&gt;
operatable by press buttons on the control &lt;br /&gt;
panel, or with Pallas Helmet. (Setting visible &lt;br /&gt;
on the handle as a numbered and colored lights) &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;FIRING MODES: &amp;lt;/b&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Changed with the control button on the control &lt;br /&gt;
panel, or by optical/verbal commands through &lt;br /&gt;
the Pallas Helmet. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Single&amp;lt;/i&amp;gt; &amp;lt;/b&amp;gt;- as in any other phaser weapon, &lt;br /&gt;
one shot per pull of trigger. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Sustained&amp;lt;/i&amp;gt; - A sustained beam or stream, &lt;br /&gt;
useful for cutting through obstacles down &lt;br /&gt;
or wearing down force fields or the target&amp;#039;s &lt;br /&gt;
resistance. Activated by holding the trigger &lt;br /&gt;
down after firing. &amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;b&amp;gt;&amp;lt;i&amp;gt;Pulse&amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt; - capable of firing up to 30 &lt;br /&gt;
&amp;#039;pulses&amp;#039; of energy within a second. Burstfire &lt;br /&gt;
coils store energy in a similar way to the &lt;br /&gt;
phaser cannon charging all the coils with &lt;br /&gt;
the energy for the imminent firing. Coils &lt;br /&gt;
cannot hold the energy indefinitely and the &lt;br /&gt;
energy is let to radiate&amp;#039; out of the coils &lt;br /&gt;
to avoid overload. &amp;lt;br&amp;gt;&lt;br /&gt;
This reduces the life span of the energy pack &lt;br /&gt;
by some 34%-45% and causes the coils to glow &lt;br /&gt;
&amp;lt;span lang=&amp;quot;en-us&amp;quot;&amp;gt;with &amp;lt;/span&amp;gt;visible light and warmth and emit hums ranging &lt;br /&gt;
from 40-70 decibels limiting its use mainly &lt;br /&gt;
to battlefield conditions. There is a delay &lt;br /&gt;
of a 0.02 seconds between pulses allowing &lt;br /&gt;
the firer to &amp;#039;walk the fire&amp;#039; between targets &lt;br /&gt;
or &amp;#039;hose&amp;#039; moving targets. &amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Randomization &amp;lt;/i&amp;gt;&amp;lt;/b&amp;gt;- The Support Phaser &lt;br /&gt;
comes with integral frequency variation circuitry, &lt;br /&gt;
which can be activated regardless of the type &lt;br /&gt;
of fire.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;TARGETING&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The Support Phaser utilizes a similar red-dot &lt;br /&gt;
targeter and scope unit as the pistol, but &lt;br /&gt;
also built in to the can mount, or accept &lt;br /&gt;
telemetry from Taccorder unit. Targeting data &lt;br /&gt;
from is displayed on the Pallas Helmet VISOR, &lt;br /&gt;
The taccorder can be adjusted and operated &lt;br /&gt;
by hand but it has been found more efficient &lt;br /&gt;
and faster to use pupil tracking and voice &lt;br /&gt;
commands in battle conditions. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;MAINTENANCE: &amp;lt;/b&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Cooling mechanism checks after prolonged use &lt;br /&gt;
are suggested, as well as regular scans for &lt;br /&gt;
phase coil integrity. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Marines]]&lt;/div&gt;</summary>
		<author><name>Nicesociety</name></author>
	</entry>
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