Editing Newsletter/Fall 2007

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However, I should warn that if you are having difficulties in writing and playing humanoid characters convincingly, then playing a non-humanoid character may not be for you. Check with your Captain on this and maybe even a few honest friends to get some feedback. Creating and playing non-humanoid characters is not for everyone.
However, I should warn that if you are having difficulties in writing and playing humanoid characters convincingly, then playing a non-humanoid character may not be for you. Check with your Captain on this and maybe even a few honest friends to get some feedback. Creating and playing non-humanoid characters is not for everyone.
[[Image:Dralar2.jpg|200px|thumb|left|Lieutenant (jg) [[Dralar]], Flight OPS, [[USS Rosenante]], Image by Larry Dixon, restored by Ruby Greene]]
[[Image:Dralar2.jpg|200px|thumb|left|Lieutenant (jg) [[Dralar]], Flight OPS, [[USS Champlain]], Image by Larry Dixon, restored by Ruby Greene]]
If I am going to play a non-humanoid character, the first thing I do is to work up a picture of that being in my mind. I get descriptive and fill out a bio with a lot of details, both on appearance and background. This is usually where I decide on how many appendages this being will have and where they are placed, and basically how their body is structured.
If I am going to play a non-humanoid character, the first thing I do is to work up a picture of that being in my mind. I get descriptive and fill out a bio with a lot of details, both on appearance and background. This is usually where I decide on how many appendages this being will have and where they are placed, and basically how their body is structured.


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