Quantum torpedo: Difference between revisions

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The '''quantum torpedo''' was a weapon developed by [[Starfleet]] to replace the standard [[Photon Torpedo|photon torpedo]]. It was first developed in 2368, and deployed throughout the fleet in the beginning of 2371.
#redirect [[Quantum torpedo]]
 
Quantum torpedoes were not completely effective against solid neutronium.
 
[[Image:USS Defiant firing quantum torpedoes.jpg|thumb|A defiant class vessel firing quantum torpedoes.]]
 
 
 
==Background==
The Star Trek: Deep Space Nine Technical Manual states that quantum torpedoes rely on harnessing zero-point energy, increasing their destructive power to above the maximum capable with a photon torpedo.  Specifically, the zero-point initiator is activated by an uprated photon torpedo warhead at 19.5 isotons, producing a final explosive yield of 50+ isotons.  Furthermore, the pattern of energy release (duration, vector, etc.) makes the blast more difficult to disperse by starship shields, increasing the tactical effectiveness beyond that of a photon torpedo even more.
[[Image:E-EQuantm.jpg|thumb|The Nimitz firing quantum torpedos]]
According to the videogame manual for Star Trek: Starfleet Command III, the quantum torpedo, "Utilizes an eleven-dimensional spacetime membrane suspended in an ultra-clean vaccum within the projectile. The membrane is then twisted into a string and isolated from the background vaccum, resulting in the creation of a new particle, which is accompanied by the release of a tremendous amount of energy." However, this is a videogame, and probably inaccurate.
 
[[Category:Database]]

Revision as of 00:27, 26 June 2006

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