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| <td bgcolor="#FF0033"> <p><strong><font color="#000000">Computer | | <td bgcolor="#FF0033"> <p><strong><font color="#000000">Computer |
| / Targetting System</font> </strong></p></td> | | / Targetting System</font> </strong></p></td> |
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| <br>
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| <table width="100%" border="0" cellspacing="0" cellpadding="0" align="center">
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| <tr valign="top">
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| <td width="70%">
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| <div align="center">
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| <table width="95%" align=center border=1 cellpadding=5 cellspacing=0 bordercolor=#FF0033>
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| <tr>
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| <td bgcolor=#FF0033> <h3><font color=#000000>SORM Page 2b
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| - Mako Technical Details</font> </h3></td>
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| </tr>
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| </table>
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| <p>
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| <table cellspacing=0 align=center cellpadding=5 border=1 width="95%" bordercolor="#FF0033">
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| <tr>
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| <td bgcolor="#FF0033"> <p><strong><font color="#000000">General
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| Specifications</font> </strong></p></td>
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| </tr>
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| <tr>
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| <td class="unnamed1">
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| <div align=justify>
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|
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| <p align="center">
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| [[image:mako1.gif]]</p>
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| <p>Name: Mako Fighter, v.III <br>
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| Role: Short/Medium-Range Interceptor/Interdictor
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| <br>
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| Length: 20m <br>
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| Speed: </p>
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| <ol>
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|
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| <p>Atmospheric - Mach 2 <br>
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| Interstellar - Warp 4
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| </p>
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| </ol>
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| <p>Impulse Engines: Standard with Overdrivers <br>
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| Warp Engines: MARA I <br>
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| Maneuvering: Four Type V Thrusters <br>
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|
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| Computer System: CLASSIFIED <br>
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| Crew: 1 (2 in Assault version) <br>
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| Gravity: Type III Inertial Dampeners <br>
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| Armor: CLASSIFIED <br>
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| Armaments:
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| </p>
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| <ol>
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|
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| <p>Phaser Cannons (1 Std., 2 max.) <br>
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| Enhanced Quantum Mini-torpedoes (6 max.)
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| </p>
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| </ol>
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| <p>Shielding: CLASSIFIED <br>
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| Misc.: Standard Tractor Beam <br>
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| Variants:
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| </p>
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|
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| <ol>
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| <p>Scout (with ECM) <br>
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| Ground Assault (Crew: 2) <br>
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| Trainer (Crew: 2)
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| </p>
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| </ol>
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| </div>
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| </td>
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|
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| </tr>
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| </table>
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| <br>
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| <table cellspacing=0 align=center cellpadding=5 border=1 width="95%" bordercolor="#FF0033">
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| <tr>
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| <td bgcolor="#FF0033"> <p><strong><font color="#000000">Project
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| Overview</font> </strong></p></td>
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| </tr>
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| <tr>
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| <td class="unnamed1">
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| <div align=justify>
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|
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| <p>While runabouts and shuttles handled
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| the Federation's transportation needs, and starships
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| served as its primary defenders and explorers, a
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| fighterbetween the two. A small, fast, highly-maneuverable
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| ship was needed that could engage craft similar
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| to itself, or even large starships and still have
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| a reasonable chance of survival. After the disaster
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| of the Federation's stand against the Borg at Wolf
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| 359, the effortless destruction of the Mars defensive
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| perimeter soon afterwards, and the eventual looming
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| Dominion threat, this void became more apparent.
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| <br>
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| <br>
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| In 2376 Starfleet commissioned the Mako Fighter
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| v.I to fill this gap. The Mako v.I, and its successor,
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| the Mako v.II, are still in use by many Federation
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| members today as first line interceptors or light
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| patrol craft. Alongside the new Defiant, Steamrunner,
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| and Sovereign class starships, Mako fighters fended
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| off a second invasion of the Terran system by the
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| Borg in 2380. Makos also served admirably during
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| the evacuation of Deep Space Nine during the Dominion
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| invasion in 2381, with several flights of fighters
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| sacrificing their lives in a rear-guard action which
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| enabled multiple transports to escape. <br>
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| <br>
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| Despite its excellent service record, there were
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| deficiencies in the Mako that Starfleet Command
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| felt needed to be addressed. Key amongst these was
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| the fighter's low survivability ratio. Only sixty-five
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| percent of the Makos sent on combat missions were
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| returning. <br>
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| <br>
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| The original Mako designers, along with several
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| members of the Defiant and Sovereign class starship
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| design boards, began work in 2398 to redesign the
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| fighter. The end product, commissioned for active
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| duty in 2401, is the Mako v.III. There are several
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| key components added to the v.III. These components
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| have been added to increase a pilot's mission survivability
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| as well as mission success chances. </p>
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|
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| </div>
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| </td>
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| </tr>
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| </table>
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| <br>
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| <table cellspacing=0 align=center cellpadding=5 border=1 width="95%" bordercolor="#FF0033">
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| <tr>
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| <td bgcolor="#FF0033"> <p><strong><font color="#000000">Armor</font>
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| </strong></p></td>
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|
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| </tr>
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| <tr>
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| <td class="unnamed1">
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| <div align=justify>
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| <p>The exact composition of the armor
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| used on the v.III is classified, for Alpha-level
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| clearance only. Comprised of layers of the light
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| alloys used in the construction of the Defiant class,
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| the Mako's armor can best be termed as Ablative
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| Nano-Durasteel armor. Its surface has the ability
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| to reflect most of the energy from beam weapons
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| (see SHIELDS). The hull is also treated with sensor-absorbing
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| substances designed to reduce the sensor signature
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| of the fighter. While not as stealthy as a cloaked
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| vessel, a lone Mako can lie in wait powered down
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| and go undetected by any but the most thorough of
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| scans. <br>
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| <br>
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| Most damage that is suffered by the craft, short
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| of a critical hull breach, can eventually be repaired
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| by the onboard automated nanotechnology repair system.
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| The nanites are a part of the armor, laying dormant
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| until armor is damaged.</p>
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| </div> | | </div> |
| </td> | | </td> |
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| </tr> | | </tr> |
| </table> | | </table> |
| <br>
| | </p> |
| <table cellspacing=0 align=center cellpadding=5 border=1 width="95%" bordercolor="#FF0033">
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| <tr>
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| <td bgcolor="#FF0033"> <p><strong><font color="#000000">Computer
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| / Targetting System</font> </strong></p></td>
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| </tr>
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| <tr>
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| <td class="unnamed1">
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| <div align=justify>
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| | |
| <p>Like the armor, the exact details
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| of the computer system are classified for Alpha-level
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| clearance only. Developed by a design team from
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| Memory Alpha in conjunction with the Bynar Institute,
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| the system onboard each Mako is operated by an artificial
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| intelligence (AI). The AI monitors the status of
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| the fighter as well as the pilot. As the pilot logs
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| more flight time with the AI, the more aware the
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| AI becomes of its pilots needs and abilities. Its
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| link to the holographic targeting heads-up display
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| (HUD) enables it to assist the pilot with tracking
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| multiple targets. With time, the AI will use its
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| knowledge of its pilot's preferences (for attack,
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| maneuvers, etc.) to help the pilot in deciding a
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| plan of action. If this information is shared amongst
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| a squadron, a wing, or a flight, the AI can help
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| a flight control officer plan the tactics for a
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| mission. <br>
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| <br>
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| In case the fighter becomes inoperable due to damage
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| or maintenance, the AIs are portable and can be
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| transferred between Makos. This allows a pilot to
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| maintain the symbiotic relationship that forms between
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| himself and the computer system. If the pilot should
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| be hurt during a mission, the AI will recognize
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| this and navigate a course to the nearest safe location,
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| taking whatever means necessary to ensure the survival
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| of the wounded pilot. <br>
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| <br>
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| *Note: It should be explained that the AI will not
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| perform any actions without authorization from the
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| pilot. This prevents the pilot from losing control
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| due to AI interference. The AI will develop a personality,
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| but its programming limits this personality from
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| expanding beyond specific parameters. While most
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| commands to the computer are verbal, several functions,
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| such as targeting, can be configured to be visually
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| activated (giving a new meaning to the term "look
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| down, shoot down").</p>
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| </div>
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| </td>
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| | |
| </tr>
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| </table>
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| <br>
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| <table cellspacing=0 align=center cellpadding=5 border=1 width="95%" bordercolor="#FF0033">
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| <tr>
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| <td bgcolor="#FF0033"> <p><strong><font color="#000000">Weapons</font> </strong>
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| </p></td>
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| </tr>
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| <tr>
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| <td class="unnamed1">
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| <div align=justify>
| |
| | |
| <p>Smaller versions of the weapons
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| systems used by the Defiant class were created for
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| the Mako. First of these is the phaser cannon, a
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| hybrid of phaser and disruptor technology. The phaser
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| cannon automatically rotates frequencies, and when
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| used with the Mako's computer system, can determine
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| a target's shield frequency. The second weapon is
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| the enhanced quantum mini-torpedo, a more stable
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| warhead system than the photon torpedo. This variant
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| of the torpedo is smaller in size than a standard
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| QT, with an acceleration from standing to Warp 9.2
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| in four nanoseconds. The torpedo also features a
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| loiter mode, allowing it to be used as a mine that
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| will attack a pre-programmed target. <br>
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| <br>
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| The combination of these two systems in testing
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| have proven deadly. A squadron of nine Makos have
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| been able to cripple and destroy a Vorcha-class
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| Klingon attack cruiser. Despite this stunning capability,
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| it must be noted that these weapon platforms were
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| chosen explicitly with a Borg invasion in mind.</p>
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| </div>
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| </td>
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| </tr>
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| </table>
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| <br>
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| <table cellspacing=0 align=center cellpadding=5 border=1 width="95%" bordercolor="#FF0033">
| |
| | |
| <tr>
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| <td bgcolor="#FF0033"> <p><strong><font color="#000000">Shields</font>
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| </strong></p></td>
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| </tr>
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| <tr>
| |
| <td class="unnamed1">
| |
| <div align=justify>
| |
| <p>The exact details of the shielding
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| of the v.III is classified, requiring Starfleet
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| CINC clearance for full disclosure. The deflector
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| shield system of the Mako represents another hybrid,
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| this time of Federation and captured Borg technology.
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| Called Multi-layered Shielding, the shields composed
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| of several static shield layers nested closely together.
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| Each layer has a specific function. The outer layer
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| is unusual and little information has been released
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| on it. The middle-layer rotates shield frequency
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| and rotation, absorbing enemy fire and then spreads
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| it out along the shield and finally redirecting
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| into space. The shield can then adapt to the frequency
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| of that weapon and render the enemy weapon useless.
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| The function of the inner-layer is unknown. The
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| shield lies within 5 meters of the actual hull.
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| There is an approximate 3 meter interval between
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| each shield. Power is taken form the warp engine.
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| <br>
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| <br>
| |
| | |
| Other added features: The v.III is the first of
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| the Mako-class that is warp- and atmosphere-capable.
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| This allows the fighter to serve as a planetary
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| assault/defense vessel. It also expands the range
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| of the fighter, giving it a short- to medium-range.
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| Long-range missions would require a ship specified
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| for fighter carrier duty. The Mako's impulse engines
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| are enhanced with overdrivers, allowing the fighter
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| incredible sublight speed acceleration and maneuverability.</p>
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| </div>
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| </td>
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| </tr>
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| </table>
| |
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| <br>
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| <table width="100%" border="0" cellspacing="0" cellpadding="0" align="center">
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| <tr valign="top">
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| <td width="70%">
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| <div align="center">
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| <table width="95%" align=center border=1 cellpadding=5 cellspacing=0 bordercolor=#FF0033>
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| <tr>
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| <td bgcolor=#FF0033><h3><font color=#000000>SORM Page 3 - Squadron Organization</font></h3></td>
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| </tr>
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| | |
| </table>
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| <br>
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| <table cellspacing=0 align=center cellpadding=5 border=1 width="95%" bordercolor="#FF0033">
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| <tr>
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| <td bgcolor="#FF0033"> <p><strong><font color="#000000">Introduction</font>
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| </strong></p></td>
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| </tr>
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| <tr>
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| <td class="unnamed1">
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| <div align=justify>
| |
| | |
| <p>A fighter squadron is a large and
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| complex organization which uses a hierarchal structure
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| to function efficiently. Similar to a starship,
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| a squadron has a Commanding Officer, an Executive
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| Officer (sometimes called a First Officer), and
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| various divisions and departments, each with a DivO
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| or Department Head, as well as various officers
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| and enlisted specialists. <br>
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| <br>
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| Unlike the average starship however, a fighter squadron
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| is specialized, dedicated to the task of maintaining,
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| supporting, and fielding fighters at peak efficiency.
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| <br>
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| <br>
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| The staff of a fighter squadron is divided into
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| four departments: Flight, Operations, Engineering,
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| and Logistics. Each department has a department
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| head, usually the senior officer in that field.
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| Departments are further divided into divisions,
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| and each division has a division officer, or DivO.
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| </p>
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| </div>
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| </td>
| |
| | |
| </tr>
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| </table>
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| <br>
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| <table cellspacing=0 align=center cellpadding=5 border=1 width="95%" bordercolor="#FF0033">
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| <tr>
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| <td bgcolor="#FF0033"> <p><strong><font color="#000000">Flight
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| Department</font></strong></p></td>
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| </tr>
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| <tr>
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| <td class="unnamed1">
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| <div align=justify>
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| <p>Because of the specialized mission of a fighter
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| squadron, both the CO and XO must be pilots. It
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| is not unusual for pilots to also fill billites
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| in the Operations Department, leading to a squadron
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| being smaller than the Table of Organization (TOO)
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| would suggest. <br>
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| | |
| <br>
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| At optimal staffing, a fighter squadron will have
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| thirty-six pilots. These pilots are subdivided
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| into flights of three to six pilots, and may also
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| be grouped into wings of two or more flights.
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| Flights are led by Flight Leaders, wings by Wing
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| Commanders. </p>
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| </div>
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| </td>
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| </tr>
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| </table>
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| <br>
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| <table cellspacing=0 align=center cellpadding=5 border=1 width="95%" bordercolor="#FF0033">
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| <tr>
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| <td bgcolor="#FF0033"> <p><strong><font color="#000000">Operations
| |
| Department</font> </strong></p></td>
| |
| | |
| </tr>
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| <tr>
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| <td class="unnamed1">
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| <div align=justify>
| |
| <p>The Operations Department is concerned
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| with the day to day operation of the squadron, and
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| is comprised of the Administration, Intelligence,
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| Navigation, and Communications divisions. <br>
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| <br>
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| '''Administration Division''' <br>
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| <br>
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| Because of the unique mission of the fighter squadron,
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| and the resulting deviations from normal Star Fleet
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| duty stations, a squadron orientation officer is
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| assigned. <br>
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| | |
| <br>
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| The Chaplin has been trained to respond to the religious
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| needs of the crew, and has been trained to recognize
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| and cater to the requirements of a large number
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| of Federation religions. By special arrangements
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| with the majority of the Federation's religious
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| decision-making bodies, this individual has been
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| authorized to effect any of the ceremonies and rituals
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| which may be required during an extended mission,
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| including marriages, divorces, baptisms, last rites,
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| and other religion-specific duties. <br>
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| <br>
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| An educational services officer is assigned to assist
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| personnel in furthering their individual knowledge,
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| skills, and educational attainments during long
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| deployments. <br>
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| <br>
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| Administrative specialists (called yeomen) maintain
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| records, ensure accurate reports are made as scheduled,
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| and perform other duties as assigned. Each department
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| has at least one yeoman. Divisions which require
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| dedicated administrative assistance are also assigned
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| a yeoman who is specifically responsible for that
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| division. <br>
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| <br>
| |
| | |
| The CO's yeoman, along with the senior yeoman, provide
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| direct administrative support to the CO and XO in
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| consolidating and maintaining both internal and
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| external administrative matters. They are also responsible
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| for ensuring personnel records are up to date, scheduling
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| and tracking personnel and promotion reviews, and
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| departmental personnel assignments. <br>
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| <br>
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| The Command Master Chief is tasked with counseling
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| enlisted crew members in the areas of career, performance,
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| and personal matters, as well as being a direct
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| link between the CO and the enlisted crew. <br>
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| <br>
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| '''Navigation Division''' <br>
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| <br>
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| The FlightOps computer onboard the carrier or station
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| where the fighter squadron is assigned is the primary
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| source for position updates, chronometer calibration,
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| and course determinations. It uses navigation and
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| time beacons, sensor inputs, and complicated algorithms
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| to ensure that the Navigator is presented with precise,
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| up-to-date data and course plots, so he can pass
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| these on to the fighters of the squadron. <br>
| |
| | |
| <br>
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| It is imperative that the navigational data be monitored
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| and cross-checked at all times. To this end, Navigational
| |
| Specialists, called Quartermasters, stand watch
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| in stellar cartography. They are responsible to
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| the CO, XO, and Flight Control Officer of the Watch
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| (FCOW) during their watch. <br>
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| <br>
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| In addition to maintaining an accurate plot of the
| |
| motions of the ship or station, the Quartermaster
| |
| gang is responsible for updating and maintaining
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| the navigational charts used by the FlightOps computer
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| and the individual fightercraft. <br>
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| <br>
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| Computer technicians are also assigned to the Navigational
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| department, to maintain, repair, and oversee the
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| navigational system components and equipment. One
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| technician is on watch at any time Stellar Cartography
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| is manned. <br>
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| <br>
| |
| | |
| '''Communications Division''' <br>
| |
| <br>
| |
| The ability to transmit and receive messages from
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| other ships of the Federation and alien races, Starbases
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| and planets, is an important part of squadron operations.
| |
| Ensuring this ability to communicate is the task
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| of the Communications Division. <br>
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| <br>
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| Electronics Technicians of the Communications Division
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| perform repair and maintenance on the fightercraft's
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| com systems, as well as maintaining a communications
| |
| watch in the squadron's Combat Information Center
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| (CIC). <br>
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| <br>
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| '''Intelligence Division''' <br>
| |
| | |
| <br>
| |
| A fighter squadron must always have the most accurate,
| |
| up-to-date situational information available. Weather
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| dealing with an established threat like the Romulans,
| |
| Borg, or Cardassians, or entering a first contact
| |
| situation with a new, potentially threatening species,
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| the analysts of the Intelligence Division are constantly
| |
| at work in CIC, sifting through data, analyzing
| |
| intercepted communications, trying to assemble the
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| best, most complete picture possible of the situation
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| facing the squadron. </p>
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| </div>
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| </td>
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| </tr>
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| </table>
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| <br>
| |
| <table cellspacing=0 align=center cellpadding=5 border=1 width="95%" bordercolor="#FF0033">
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| <tr>
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| <td bgcolor="#FF0033"> <p><strong><font color="#000000">Engineering
| |
| Department</font></strong> </p></td>
| |
| | |
| </tr>
| |
| <tr>
| |
| <td class="unnamed1">
| |
| <div align=justify>
| |
| <p>The Engineering Department, led
| |
| by the Chief Engineer, is responsible for the proper
| |
| maintenance and repair of impulse and warp drive
| |
| propulsion, life support systems, fighter weapons
| |
| systems, deflector systems, ECM and ECCM units,
| |
| and all other Physical components and systems of
| |
| the Gueken fighter.
| |
| <br>
| |
| <br>
| |
| '''Engine Systems Division''' <br>
| |
| <br>
| |
| Engineers assigned to this division have responsibility
| |
| for maintenance, repair, and calibration of fighter
| |
| warp drives, impulse engines, and reaction control
| |
| system thrusters. <br>
| |
| | |
| <br>
| |
| Matter / Antimatter Specialists ensure the efficient
| |
| tuning of the sealed M/ARA units aboard the
| |
| Gueken fighters. Dilithium Crystal technicians monitor
| |
| the status, consumption rates, and recrystalization
| |
| of this vital component of the engine. <br>
| |
| <br>
| |
| Structural Engineering Specialists monitor and maintain
| |
| the Inertial Dampening System (IDS) and hull integrity.
| |
| Life Support Technicians maintain the fighter's
| |
| artificial gravity generators, atmospheric quality
| |
| regulators, humidity and temperature regulators.
| |
| <br>
| |
| <br>
| |
| '''Weapons Systems Division''' <br>
| |
| <br>
| |
| | |
| Kilogram for kilogram, no unit of the Star Fleet
| |
| is more powerful than the Gueken fighter in
| |
| terms of offensive capacity. The Engineers of this
| |
| division maintain and repair the pulse phaser cannons
| |
| and minitorps carried by the fighter. <br>
| |
| <br>
| |
| Phaser Technicians carefully maintain and calibrate
| |
| the pulse phaser cannon carried by the fighters,
| |
| while Torpedoman's Mates care for the launch and
| |
| stowage systems for the quantum minitorps. <br>
| |
| <br>
| |
| '''Flight Deck Division''' <br>
| |
| <br>
| |
| Though the operation and maintenance of the squadron's
| |
| fighters are the responsibility of the Flight and
| |
| Engineering departments, respectively, the safe
| |
| and efficient operation of the hanger decks, launch
| |
| and recovery bays, and all objects therein fall
| |
| to the personnel of the Flight Deck Division. <br>
| |
| | |
| <br>
| |
| Movement of any craft within the Hanger Bay or on
| |
| the Flight Deck is controlled by the Flight Deck
| |
| Officer and by numerous Flight Deck Control Specialists.
| |
| The Cat officer controls the launch of craft from
| |
| the Flight Deck, while the Landing Signal Officer
| |
| controls recovery operations. <br>
| |
| <br>
| |
| Plane Captains are enlisted specialists who are
| |
| assigned individual responsibility for a given fightercraft's
| |
| maintenance. They take cognizance over the fighter
| |
| from the moment the pilot climbs out of the cockpit
| |
| until the moment she climbs back in. It is their
| |
| responsiblity to have the craft fueled, armed, provided
| |
| with accurate navigational data and appropriate
| |
| charts before flight. </p>
| |
| </div>
| |
| </td>
| |
| </tr>
| |
| </table> | |
| | |
| <br>
| |
| <table cellspacing=0 align=center cellpadding=5 border=1 width="95%" bordercolor="#FF0033">
| |
| <tr>
| |
| <td bgcolor="#FF0033"> <p><strong><font color="#000000">Logistics
| |
| Department</font> </strong></p></td>
| |
| </tr>
| |
| <tr>
| |
| <td class="unnamed1">
| |
| <div align=justify>
| |
| <p>Though modern fabrication and replication
| |
| systems onboard ships and stations of the Star Fleet
| |
| have made routine of most requisition and supply
| |
| issues, there are still some items which are used
| |
| in sufficient quantity, or are of sufficient size
| |
| or complexity that it is more efficient to store
| |
| finished products than to spend the energy to carry
| |
| raw materials and synthesize the product on demand.
| |
| <br>
| |
| | |
| <br>
| |
| Additionally, significant stores of critical spares
| |
| and consumables are maintained for use during red
| |
| alert situations when power for replication or fabrication
| |
| systems may be unavailable. Logistics department
| |
| Storekeepers store, maintain, inventory, and deliver
| |
| such supplies as necessary. </p>
| |
| </div>
| |
| </td>
| |
| </tr>
| |
| </table>
| |
| <br>
| |
| <table width="100%" border="0" cellspacing="0" cellpadding="0" align="center">
| |
| <tr valign="top">
| |
| <td width="70%">
| |
| <div align="center">
| |
| <table width="95%" align=center border=1 cellpadding=5 cellspacing=0 bordercolor=#FF0033>
| |
| <tr>
| |
| <td bgcolor=#FF0033> <h3><font color=#000000>SORM Page 4
| |
| - Operations and Alerts</font> </h3></td>
| |
| </tr>
| |
| | |
| </table>
| |
| <br>
| |
| <table cellspacing=0 align=center cellpadding=5 border=1 width="95%" bordercolor="#FF0033">
| |
| <tr>
| |
| <td bgcolor="#FF0033"> <p><strong><font color="#000000">Standard
| |
| Operations</font> </strong></p></td>
| |
| </tr>
| |
| <tr>
| |
| <td class="unnamed1">
| |
| <div align=justify>
| |
| | |
| <p>'''Daily Routines''' <br>
| |
| <br>
| |
| Fighter squadrons, like most other duty stations
| |
| in the Star Fleet, operate on an around the clock
| |
| schedule. A schedule of activities is maintained
| |
| by the Administration Division, and promulgated
| |
| to the crew in the Plan of the Day (POD), which
| |
| is accessible from any PADD or ship's console. The
| |
| POD is updated by the Yeoman of the Watch at the
| |
| end of each watch. <br>
| |
| <br>
| |
| '''Timekeeping''' <br>
| |
| <br>
| |
| Units of the Star Fleet spend most of their time
| |
| among the stars, and a fighter squadron is no exception.
| |
| Timekeeping, therefore, becomes a matter of supreme
| |
| importance, there being no planetary rotation to
| |
| use in verifying the time of day. In keeping with
| |
| the practice of the Star Fleet, the Quartermasters
| |
| of the Navigation Division maintain chronometers
| |
| which measure a 24 hour day. Tied to the time kept
| |
| at the Fleet Observatory in San Francisco, Earth,
| |
| Pacific Standard Time has been adopted as the standard
| |
| for measuring time aboard most Star Fleet vessels
| |
| and stations. <br>
| |
| | |
| <br>
| |
| The 24 hour clock is also used, to eliminate any
| |
| possible confusion in establishing the time of an
| |
| occurrence, past or scheduled. The hours begin at
| |
| 00:00 (midnight), and count up through 23:59 (the
| |
| minute before midnight). <br>
| |
| <br>
| |
| '''Watches, Shifts, and Patrols''' <br>
| |
| <br>
| |
| With the exception of the Commanding Officer, Executive
| |
| Officer, and Department Heads, all squadron personnel
| |
| are assigned to a shift section. There are three
| |
| shift sections, each having an equal portion of
| |
| personnel from each department or division. <br>
| |
| <br>
| |
| | |
| Each of these sections takes a turn at being on
| |
| watch, as designated in the watchbill, and promulgated
| |
| in the POD. <br>
| |
| <br>
| |
| An occasional exception to the three-shift schedule
| |
| is the flight department. As emergency situations
| |
| often call for all the fighters of the squadron
| |
| to be fielded at one time, arrangements are made
| |
| for this eventuality. </p>
| |
| </div>
| |
| </td>
| |
| </tr>
| |
| </table>
| |
| <br>
| |
| <table cellspacing=0 align=center cellpadding=5 border=1 width="95%" bordercolor="#FF0033">
| |
| | |
| <tr>
| |
| <td bgcolor="#FF0033"> <p><strong><font color="#000000">Alert Conditions</font>
| |
| </strong></p></td>
| |
| </tr>
| |
| <tr>
| |
| <td class="unnamed1">
| |
| <div align=justify>
| |
| <p>'''Green''' <br>
| |
| <br>
| |
| | |
| This is the normal status of the squadron. No dangerous
| |
| conditions exist within the patrol boundaries of
| |
| the squadron. Watches and Patrols are stood as assigned
| |
| by the watchbill and PoD. <br>
| |
| <br>
| |
| '''Yellow''' <br>
| |
| <br>
| |
| A hazardous or potentially hazardous condition exists
| |
| either within the squadron's patrol area, or within
| |
| its immediate vicinity. This condition may be set
| |
| by the CO, XO, or CIC Officer of the Watch. <br>
| |
| <br>
| |
| The on-watch shift remains on duty, and prepares
| |
| for possible danger. Second shift goes on duty,
| |
| and joins first shift at duty stations. Third shift
| |
| is awakened, but does not come on duty. Each station
| |
| reports to CIC when manned and ready. <br>
| |
| | |
| <br>
| |
| '''Red''' <br>
| |
| <br>
| |
| Also known as Battle Stations or General Quarters,
| |
| Red Alert is set when a life threatening condition
| |
| exists within the squadron's patrol area or its
| |
| immediate vicinity, or elements of the squadron
| |
| are in an offensive or defensive situation which
| |
| has, or may soon result in the use of weapons. May
| |
| be set by the CO or XO. <br>
| |
| <br>
| |
| Third shift goes on duty, and reports to duty stations.
| |
| All pilots report to their craft, and standby for
| |
| possible scramble. </p>
| |
| </div>
| |
| | |
| </td>
| |
| </tr>
| |
| </table>
| |
| </div>
| |
| </td>
| |
| </tr>
| |
| </table>
| |
| | |
| <br>
| |
| <table cellspacing=0 align=center cellpadding=5 border=1 width="95%" bordercolor="#FF0033">
| |
| <tr>
| |
| <td bgcolor="#FF0033"> <p><strong><font color="#000000">Credits</font>
| |
| </strong></p></td>
| |
| </tr>
| |
| <tr>
| |
| <td class="unnamed1">
| |
| <div align=justify>
| |
| <p>The VF-9 SORM was written by Dawn
| |
| McKnight, with some material having been developed
| |
| by Reggie Allen, Belinda Crawford, and Chris O'Sullivan.
| |
| Technical assistance provided by R. S. Pylman</p>
| |
| </div>
| |
| </td>
| |
| </tr>
| |
| </table>
| |
| | |
| [[Category: Documents]][[ Category: Database]][[Category:Fighter Command]]
| |