Hyrim Kuln

From Star Trek : Freedom's Wiki
Jump to: navigation, search
Kuln.jpg
Hyrim Kuln
Name: Hyrim Kuln
Rank: Merchant Admiral
Awards: None
Gender: Male
Species: Human
Age: 71
Position: CEO: K&K Intersteller Shipping.
Ship: IMS Circe (Merchantman)
Status: Inactive:
"Why can't people just follow orders without questioning me?"
— {{{2}}}


Childhood:

Notre Dame:

Djorn Major:

A New Beginning:

Kuln's Final Post:

Mission: For a Friend,

Day 3

Stardate: 2407.03.09


(USS Circe – Deck 1, Bridge – Administrator Kuln – 0820)

Kuln was released by the blue/white haze of the transporter beam and the change from damaged dark corridors to pristine bulkheads of the bridge was instantaneous. After the initial disorientation, Kuln realised where he was. ~This is the beginning of our new future~ he thought as he took his first glance around the people he assumed were technically in Krell’s employ.

A woman stood up from the seat in the centre of the bridge. Kuln guessed that she was the Captain of the Circe, or at least it’s temporary commander. “It’s about time you got here Krell!” She spoke sharply and Kuln decided to let his assistant do the talking.

“Hello Linda, it’s been too long. I see you still have a deplorable lack of patience.” Krell was smooth in his speech, as he always was. It was obvious to Kuln that he knew how to handle her.

Kuln stepped away from Krell and began to examine the bridge that he had been beamed to. It was sparsely manned, and Kuln figured that there wouldn’t be a full compliment aboard. This was a designated trading ship and not a Starfleet vessel, even though it still used one as it’s shell.

“Especially when there’s a lot of shooting going on. Can we get out of here now?” It was almost a rhetorical question, but as she spoke Kuln could tell her words trailed off somewhat. It was at that point Kuln could feel that he was being watched. He turned toward the inquisitive gaze of the woman Krell called Linda, and he returned it stonily.

“I think it might be best if we did leave now,” agreed Krell as he moved passed the woman and seated himself in the command position.

Kuln continued to return the stare of the commander until she finally gave in and looked away. Kuln allowed himself this small win over his new colleague and smiled as Krell began to issue orders to the helm and the communications officer. It was then that Kuln turned to notice that two other officers were not looking at him.

Just as Kuln was about to smack one of them in the face and demand they look elsewhere, Krell decided to make introductions, “Crewman, this is Admiral Kuln. His personal affects are currently in Transporter Room Two along with my belongings. Please see to it that his belongings are transferred to the Admirals Quarters and that mine are transferred to the Captains Quarters.”

Kuln was a little surprised at Krells reference to Admiral. He liked it, but it still sounded strange. He had never thought of himself so highly as it would appear that Krell did now. He smiled and made his way toward the second officer seat beside Krell. “Admiral if you’d like to take a seat we’ll get underway,” said Krell noticing the approach of Kuln.

Kuln nodded and spoke for the first time, “Thank you Captain.” He lowered himself into the seat and was surprised at how comfortable it was. As he settled himself a little more he noticed that this seat had built in command functions and suddenly Kuln began to feel in a great deal of control.

It was at that point that Krell gave the final order, “Helm get us out of here.”

The impulse engines of the Circe instantly fired up and the ship banked away from the Station. With little hesitation, the warp nacelles built up their charge, and as a successful warp field was quickly established, the USS Circe jumped to warp speed and soon left the Cortus system behind, it’s destination a new future for Kuln and Krell.

(reply: none)

(posted by Dave)


NRPG: And here lies the last post from Administrator Kuln. He was a joy to play and who knows, he may pop up in future missions in his new role and trade mogul, along with Krell :D :D

Hobbies:

Hyrim Kuln is a lover of art, specifically sculptures and paintings. He also enjoys stage and opera. Preferring card games Kuln has uncanny skills at poker, blackjack and whist.

Medical History:

Notes:

Hyrim Kuln was played by Dave Cherrington during the "For a Friend" mission.


52ndfleet.jpg