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'''Many thanks to The Advanced Starship Design Bureau for the foundation.'''
"Many thanks to The Advanced Starship Design Bureau for the foundation."


The Illuminar Class was developed on Mars and is a further upgrade on the Belleraphon which is based on the Intrepid Class.
The Illuminar Class was developed on Mars and is a further upgrade on the Belleraphon which is based on the Intrepid Class.
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Deck 14: Antimatter Processing, Aft Tractor Beam Emitter, Tractor Beam Subsystems, Escape Pod Access and Ground Hover Footpad Systems, Transporter room 3,
Deck 14: Antimatter Processing, Aft Tractor Beam Emitter, Tractor Beam Subsystems, Escape Pod Access and Ground Hover Footpad Systems, Transport room 3,
  Tactical department offices containing:
  Tactical department offices containing:
(Chief of Security office, Firing range, Auxiliary control, Armory, Brig entrance checkpoint)
(Chief of Security office, Firing range, Auxiliary control, Armory, Brig entrance checkpoint)
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''' Phaser Arrays: Type: XII '''
Phaser Arrays: Type: XI


2 Dorsal
2 Dorsal
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''' Torpedo Launchers: Type: XXV '''
Torpedo Launchers: Type: XXV


2 Forward
2 Forward
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''' Deflector Shields '''
Deflector Shields:


'''Type''': Symmetrical oscillating subspace graviton field. Adaptive  
Type: Symmetrical oscillating subspace graviton field. Adaptive  
This type of shield is similar to those of most other starships. Other than incorporating the now mandatory nutational shift in frequency, the shields alter their graviton polarity to better deal with more powerful weapons and sophisticated weaponry (including Dominion, Breen, and Borg systems).
This type of shield is similar to those of most other starships. Other than incorporating the now mandatory nutational shift in frequency, the shields alter their graviton polarity to better deal with more powerful weapons and sophisticated weaponry (including Dominion, Breen, and Borg systems).


'''Output''': 14 shield grids generating 165.25 MW, Total shield strength: 2,612.09 MW
Output: 14 shield grids generating 165.25 MW, Total shield strength: 2,612.09 MW
Typical shield configuration: 8 emitters with an output of 1,425.8 MW. The power for the shields is taken directly from the warp engines and impulse fusion generators. If desired, the shields can be augmented by power from the impulse power plants (AuxiliaryPower). The shields can protect against approximately 42% of the total EM spectrum (whereas a Galaxy class Starship's shields can only protect against about 23%), made possible by the multi-phase graviton polarity flux technology incorporated into the shields.
Typical shield configuration: 8 emitters with an output of 1,425.8 MW. The power for the shields is taken directly from the warp engines and impulse fusion generators. If desired, the shields can be augmented by power from the impulse power plants (AuxiliaryPower). The shields can protect against approximately 42% of the total EM spectrum (whereas a Galaxy class Starship's shields can only protect against about 23%), made possible by the multi-phase graviton polarity flux technology incorporated into the shields.


'''Range''': The shields, when raised, maintain an average range of 30 meters away from the hull.
Range: The shields, when raised, maintain an average range of 30 meters away from the hull.


'''Primary purpose''': Defense from hazardous radiation and space-borne particulates.
Primary purpose: Defense from hazardous radiation and space-borne particulates.
Secondary purpose: Defense from enemy threat forces
Secondary purpose: Defense from enemy threat forces


=== SUPPORT CRAFT ===
=== SUPPORT CRAFT ===


''' Type 9 Shuttle '''
Type 9 Shuttle


Andre Norton 
Andre Norton 
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4.
4.


''' Type 9 Cargo Shuttle '''
Type 9 Cargo Shuttle


Propose: San Salvador -- Galleon of explore Juan Rodrigiez Cabrillo
Propose: San Salvador -- Galleon of explore Juan Rodrigiez Cabrillo


''' Type 8 Shuttle '''
Type 8 Shuttle


 Katherine Johnson 
 Katherine Johnson 
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2.
2.


 ''' Shuttlepod '''
 Shuttlepod 


1.
1.
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''' Aero Shuttle ''' Sir Edmund Hillary
Aero Shuttle: Sir Edmund Hillary


Aerowing (1)


Type: Integrated Craft
Type: Integrated Craft
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''' TYPE-9 PERSONNEL SHUTTLECRAFT (4) '''
TYPE-9 PERSONNEL SHUTTLECRAFT (4)




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''' TYPE-8 PERSONNEL SHUTTLECRAFT (2) '''
TYPE-8 PERSONNEL SHUTTLECRAFT (2) 


Type:  Light- medium range warp shuttle.
Type:  Light- medium range warp shuttle.
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''' TYPE-9A CARGO SHUTTLECRAFT (1) '''
TYPE-9A CARGO SHUTTLECRAFT (1)


Type:  Heavy long-range warp shuttle.
Type:  Heavy long-range warp shuttle.
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''' TYPE-18 SHUTTLEPOD (2) '''
TYPE-18 SHUTTLEPOD (2)




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''' WORK BEE (2) '''
WORK BEE (2)




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''' The primary computer core ''' is accessed in the control room on Deck 5 amidships for maximum protection. It covers five decks and extends from Deck 2 to Deck 5. The Auxiliary core is located on Deck 10 and extends down to Deck 12, covering three decks. It is fed by two sets of redundant EPS conduits as well as primary power.
 The primary computer core is accessed in the control room on Deck 5 amidships for maximum protection. It covers five decks and extends from Deck 2 to Deck 5. The Auxiliary core is located on Deck 10 and extends down to Deck 12, covering three decks. It is fed by two sets of redundant EPS conduits as well as primary power.




'''Type:''' The AC-17 series computer core is built under contract for the Illuminar class vessel by Krayne Systems, an independent contractor based on Bynar. The structure of the computer is similar to that of most other supercomputing systems in use by Federation vessels with stack segments extending through the ship forming trillions of trillions of connections through the processing and storage abilities of modern isolinear chips. Cooling of the isolinear loop is accomplished by a regenerative liquid helium loop, which has been refit to allow a delayed-venting heat storage unit for "Silent Running.” For missions, requirements on the computer core rarely exceed 45-50% of total core processing and storage capacity. The rest of the core is utilized for various scientific, tactical, or intelligence gathering missions - or to backup data in the event of a damaged core.
Type: The AC-17 series computer core is built under contract for the Illuminar class vessel by Krayne Systems, an independent contractor based on Bynar. The structure of the computer is similar to that of most other supercomputing systems in use by Federation vessels with stack segments extending through the ship forming trillions of trillions of connections through the processing and storage abilities of modern isolinear chips. Cooling of the isolinear loop is accomplished by a regenerative liquid helium loop, which has been refit to allow a delayed-venting heat storage unit for "Silent Running.” For missions, requirements on the computer core rarely exceed 45-50% of total core processing and storage capacity. The rest of the core is utilized for various scientific, tactical, or intelligence gathering missions - or to backup data in the event of a damaged core.




'''Bio-Neural Gel Packs''': Referred to typically as BNGs, Bio-Neural Gel Packs are an innovation in shipboard data processing and routing. Mounted at strategic locations along the ODN pathways, each BNG consists of an artificial bio-fluid that allows transmission of neural signals. The heart of the BNG is a packet of neural clusters, grown copies of strands similar to those found in the brains of sentient beings. These clusters give the ship’s computer ‘instinctive’ data processing and routing ability as well as allowing the ship’s computer to utilize ‘fuzzy logic’ to speed up probability calculations much as a living, breathing entity would.
Bio-Neural Gel Packs: Referred to typically as BNGs, Bio-Neural Gel Packs are an innovation in shipboard data processing and routing. Mounted at strategic locations along the ODN pathways, each BNG consists of an artificial bio-fluid that allows transmission of neural signals. The heart of the BNG is a packet of neural clusters, grown copies of strands similar to those found in the brains of sentient beings. These clusters give the ship’s computer ‘instinctive’ data processing and routing ability as well as allowing the ship’s computer to utilize ‘fuzzy logic’ to speed up probability calculations much as a living, breathing entity would.




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Though a breakthrough in shipboard technology, the BNG has shown one liability in that the biological components can contract contagions and make the ship ‘sick’.
Though a breakthrough in shipboard technology, the BNG has shown one liability in that the biological components can contract contagions and make the ship ‘sick’.


=== SECURITY LEVELS ===
=== SECURITY LEVELS ===
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'''Deep-space Exploration''': The Illuminar class is equipped for long-range interstellar survey and mapping missions, as well as the ability to explore a wide variety of planetary classifications.
Deep-space Exploration: The Illuminar class is equipped for long-range interstellar survey and mapping missions, as well as the ability to explore a wide variety of planetary classifications.




'''Ongoing Scientific Investigation''':  A Illuminar class starship is equipped with scientific laboratories and a wide variety of sensor probes and sensor arrays, as well as the state-of-the-art dorsal subspace sensor assembly; giving her the ability to perform a wide variety of ongoing scientific investigations.
Ongoing Scientific Investigation:  A Illuminar class starship is equipped with scientific laboratories and a wide variety of sensor probes and sensor arrays, as well as the state-of-the-art dorsal subspace sensor assembly; giving her the ability to perform a wide variety of ongoing scientific investigations.




'''Contact with Alien Lifeforms''': Pursuant to Starfleet Policy regarding the discovery of new life, facilities aboard the Illuminar class include a variety of exobiology and xenobiological suites, and a small cultural anthropology staff, allowing for limited deep-space life form study and interaction.
Contact with Alien Lifeforms: Pursuant to Starfleet Policy regarding the discovery of new life, facilities aboard the Illuminar class include a variety of exobiology and xenobiological suites, and a small cultural anthropology staff, allowing for limited deep-space life form study and interaction.




'''Federation Policy and Diplomacy''': A Illuminar  class starship’s secondary role is the performance of diplomatic operations on behalf of Starfleet and the United Federation of Planets. These missions may include transport of Delegates, hosting of negotiations or conferences aboard in the vessel’s Conference Hall, courier for important people and/or items, and first contact scenarios.
Federation Policy and Diplomacy: A Illuminar  class starship’s secondary role is the performance of diplomatic operations on behalf of Starfleet and the United Federation of Planets. These missions may include transport of Delegates, hosting of negotiations or conferences aboard in the vessel’s Conference Hall, courier for important people and/or items, and first contact scenarios.




'''Emergency/Search and Rescue''': Typical Missions include answering standard Federation emergency beacons, extraction of Federation or Non-Federation citizens in distress, retrieval of Federation or Non-Federation spacecraft in distress. Planetary evacuation is not feasible.
Emergency/Search and Rescue: Typical Missions include answering standard Federation emergency beacons, extraction of Federation or Non-Federation citizens in distress, retrieval of Federation or Non-Federation spacecraft in distress. Planetary evacuation is not feasible.




'''Tactical/Defensive Operations''': Though not designed primarily for battle, the Illuminar class –like all Starfleet vessels– is designed to be resilient and ably armed
Tactical/Defensive Operations: Though not designed primarily for battle, the Illuminar class –like all Starfleet vessels– is designed to be resilient and ably armed




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The normal flight and mission operations of the Illuminar class starship are conducted in accordance with a variety of Starfleet standard operating rules, determined by the current operational state of the starship. These operational states are determined by the Commanding Officer, although in certain specific cases, the Computer can automatically adjust to a higher alert status.
The normal flight and mission operations of the Illuminar class starship are conducted in accordance with a variety of Starfleet standard operating rules, determined by the current operational state of the starship. These operational states are determined by the Commanding Officer, although in certain specific cases, the Computer can automatically adjust to a higher alert status.


=== OPERATING MODES ===
=== OPERATING MODES ===




'''Cruise Mode''' - The normal operating condition of the ship.
Cruise Mode - The normal operating condition of the ship.




'''Yellow Alert''' - Designates a ship wide state of increased preparedness for possible crisis situations.
Yellow Alert - Designates a ship wide state of increased preparedness for possible crisis situations.




'''Red Alert''' - Designates an actual state of emergency in which the ship or crew is endangered, immediately impending emergencies, or combat situations.
Red Alert - Designates an actual state of emergency in which the ship or crew is endangered, immediately impending emergencies, or combat situations.




'''Blue Alert''' – Mode used aboard ships with planetfall capability when landing mode is initialized.
Blue Alert – Mode used aboard ships with planetfall capability when landing mode is initialized.




'''Operation Zebra'''- Ship Lockdown. All non-essential personnel confined to quarters and all crew on duty supported by another crewman when on the move. Ship checkpoints manned by Security personnel with anyone alone and suspicious held for questioning.
Operation Zebra- Ship Lockdown. All non-essential personnel confined to quarters and all crew on duty supported by another crewman when on the move. Ship checkpoints manned by Security personnel with anyone alone and suspicious held for questioning.




'''External Support Mode''' - State of reduced activity that exists when a ship is docked at a starbase or other support facility.
External Support Mode - State of reduced activity that exists when a ship is docked at a starbase or other support facility.




'''Reduced Power Mode'''  - This protocol is invoked in case of a major failure in spacecraft power generation, in case of critical fuel shortage, or in the event that a tactical situation requires severe curtailment of onboard power generation.
Reduced Power Mode  - This protocol is invoked in case of a major failure in spacecraft power generation, in case of critical fuel shortage, or in the event that a tactical situation requires severe curtailment of onboard power generation.




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Typical Shift command is as follows:
Typical Shift command is as follows:


'''Alpha Shift''' – Captain (CO)
Alpha Shift – Captain (CO)


'''Beta Shift''' – Executive Officer (XO)
Beta Shift – Executive Officer (XO)


'''Gamma Shift''' – Rotated amongst Senior Officers
Gamma Shift – Rotated amongst Senior Officers


''' LANDING MODE ''' 
''' LANDING MODE ''' 
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=== TRANSPORTER SYSTEMS ===
=== TRANSPORTER SYSTEMS ===


'''Number of Systems''': 7
Number of Systems: 7


'''Personnel Transporters''': 3 (Transporter Rooms 1-3)
Personnel Transporters: 3 (Transporter Rooms 1-3)




'''Max Payload Mass''': 900kg (1,763 lbs)
Max Payload Mass: 900kg (1,763 lbs)




'''Max Range''': 40,000 km
Max Range: 40,000 km




'''Max Beam Up/Out Rate''': Approx. 100 persons per hour per Transporter
Max Beam Up/Out Rate: Approx. 100 persons per hour per Transporter




'''Cargo Transporters''': 2
Cargo Transporters: 2




'''Max Payload Mass:''' 800 metric tons. Standard operation is molecular resolution (Non-Lifeform).
Max Payload Mass: 800 metric tons. Standard operation is molecular resolution (Non-Lifeform).




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'''Max Beam Up/Out Rate''' (Quantum Setting): Approx. 100 persons per hour per Transporter
Max Beam Up/Out Rate (Quantum Setting): Approx. 100 persons per hour per Transporter




'''Emergency Transporters''': 2
Emergency Transporters: 2




'''Max Range''': 15,000 km (send only) {range depends on available power}
Max Range: 15,000 km (send only) {range depends on available power}




'''Max Beam Out Rate''': 100 persons per hour per Transporter (300 persons per hour with 4 Emergency Transports)
Max Beam Out Rate: 100 persons per hour per Transporter (300 persons per hour with 4 Emergency Transports)


=== MAINTENANCE ===
=== MAINTENANCE ===
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'''Level 1 Diagnostic''' - This refers to the most comprehensive type of system diagnostic, which is normally conducted on ship's systems. Extensive automated diagnostic routines are performed, but a Level 1 diagnostic requires a team of crew members to physically verify operation of system mechanisms and to system readings, rather than depending on the automated programs, thereby guarding against possible malfunctions in self-testing hardware and software. Level 1 diagnostics on major systems can take several hours, and in many cases, the subject system must be taken off-line for all tests to be performed.
Level 1 Diagnostic - This refers to the most comprehensive type of system diagnostic, which is normally conducted on ship's systems. Extensive automated diagnostic routines are performed, but a Level 1 diagnostic requires a team of crew members to physically verify operation of system mechanisms and to system readings, rather than depending on the automated programs, thereby guarding against possible malfunctions in self-testing hardware and software. Level 1 diagnostics on major systems can take several hours, and in many cases, the subject system must be taken off-line for all tests to be performed.




'''Level 2 Diagnostic''' - This refers to a comprehensive system diagnostic protocol, which, like a Level 1, involves extensive automated routines, but requires crew verification of fewer operational elements. This yields a somewhat less reliable system analysis, but is a procedure that can be conducted in less than half the time of the more complex tests.
Level 2 Diagnostic - This refers to a comprehensive system diagnostic protocol, which, like a Level 1, involves extensive automated routines, but requires crew verification of fewer operational elements. This yields a somewhat less reliable system analysis, but is a procedure that can be conducted in less than half the time of the more complex tests.




'''Level 3 Diagnostic''' - This protocol is similar to Level 1 and 2 diagnostics but involves crew verification of only key mechanics and systems readings. Level 3 diagnostics are intended to be performed in ten minutes or less.
Level 3 Diagnostic - This protocol is similar to Level 1 and 2 diagnostics but involves crew verification of only key mechanics and systems readings. Level 3 diagnostics are intended to be performed in ten minutes or less.




'''Level 4 Diagnostic''' - This automated procedure is intended for use whenever trouble is suspected with a given system. This protocol is similar to Level 5, but involves more sophisticated batteries of automated diagnostics. For most systems, Level 4 diagnostics can be performed in less than 30 seconds.
Level 4 Diagnostic - This automated procedure is intended for use whenever trouble is suspected with a given system. This protocol is similar to Level 5, but involves more sophisticated batteries of automated diagnostics. For most systems, Level 4 diagnostics can be performed in less than 30 seconds.




'''Level 5 Diagnostic''' - This automated procedure is intended for routine use to verify system performance. Level 5 diagnostics, which usually require less than 2.5 seconds, are typically performed on most systems on at least a daily basis, and are also performed during crisis situations when time and system resources are carefully managed.
Level 5 Diagnostic - This automated procedure is intended for routine use to verify system performance. Level 5 diagnostics, which usually require less than 2.5 seconds, are typically performed on most systems on at least a daily basis, and are also performed during crisis situations when time and system resources are carefully managed.


== ENGINEERING ==
== ENGINEERING ==
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Due to the lower output of low energy plasma additional ports for drawing off high energy plasma have been added to power 1) The phased energy weapons and 2) To supplement ships general power needs in concert with impulse power (Auxiliary power).
Due to the lower output of low energy plasma additional ports for drawing off high energy plasma have been added to power 1) The phased energy weapons and 2) To supplement ships general power needs along with impulse power (Auxiliary power).




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It is additionally theorized that the new drive will provide access to that lost tributary in the future. This theory was tested upon the return to Mars from Bajor and the subspace tunnel at transwarp speeds resulted in a reduction of time upon the return of 83.3%. The transwarp jump was an unqualified success and opens up the quadrant at a far greater rate.
It is additionally theorized that the new drive will provide access to that lost tributary in the future. 




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=== TRACTOR BEAM ===
=== TRACTOR BEAM ===


'''Type''': Multiphase subspace graviton beam, used for direct manipulation of objects from a submicron to a macroscopic level at any relative bearing to the Illuminar  class. Each emitter is directly mounted to the primary members of the ship's framework, to lessen the effects of isopiestic subspace shearing, inertial potential imbalance, and mechanical stress.
Type: Multiphase subspace graviton beam, used for direct manipulation of objects from a submicron to a macroscopic level at any relative bearing to the Illuminar  class. Each emitter is directly mounted to the primary members of the ship's framework, to lessen the effects of isopiestic subspace shearing, inertial potential imbalance, and mechanical stress.




'''Output''': Each tractor beam emitter is built around three multiphase 15 MW graviton polarity sources, each feeding two 475-millicochrane subspace field amplifiers. Phase accuracy is within 1.3 arc-seconds per microsecond, which gives superior interference pattern control. Each emitter can gain extra power from the SIF by means of molybdenum-jacketed wave-guides. The subspace fields generated around the beam (when the beam is used) can envelop objects up to 920 meters, lowering the local gravitational constant of the universe for the region inside the field and making the object much easier to manipulate.
Output: Each tractor beam emitter is built around three multiphase 15 MW graviton polarity sources, each feeding two 475-millicochrane subspace field amplifiers. Phase accuracy is within 1.3 arc-seconds per microsecond, which gives superior interference pattern control. Each emitter can gain extra power from the SIF by means of molybdenum-jacketed wave-guides. The subspace fields generated around the beam (when the beam is used) can envelop objects up to 920 meters, lowering the local gravitational constant of the universe for the region inside the field and making the object much easier to manipulate.




'''Range''': Effective tractor beam range varies with payload mass and desired delta-v (change in relative velocity). Assuming a nominal 15 m/sec-squared delta-v, the multiphase tractor emitters can be used with a payload approaching 2,330,000 metric tonnes at less than 2,000 meters. Conversely, the same delta-v can be imparted to an object massing about one metric ton at ranges approaching 30,000 kilometers.
Range: Effective tractor beam range varies with payload mass and desired delta-v (change in relative velocity). Assuming a nominal 15 m/sec-squared delta-v, the multiphase tractor emitters can be used with a payload approaching 2,330,000 metric tonnes at less than 2,000 meters. Conversely, the same delta-v can be imparted to an object massing about one metric ton at ranges approaching 30,000 kilometers.




'''Primary purpose''': Towing or manipulation of objects
Primary purpose: Towing or manipulation of objects


'''Secondary purpose''': Tactical/Defensive
Secondary purpose: Tactical/Defensive


== COMMAND SYSTEMS ==
== COMMAND SYSTEMS ==
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'''CLASS I SENSOR PROBE''':
CLASS I SENSOR PROBE:


Range: 2 x 10^5 kilometers Delta-v limit: 0.5cPowerplant: Vectored deuterium microfusion propulsion
Range: 2 x 10^5 kilometers Delta-v limit: 0.5cPowerplant: Vectored deuterium microfusion propulsion
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 '''CLASS II SENSOR PROBE''':
 CLASS II SENSOR PROBE:


Range: 4 x 10^5 kilometersDelta-v limit: 0.65cPowerplant: Vectored deuterium microfusion propulsion, extended deuterium fuel supply
Range: 4 x 10^5 kilometersDelta-v limit: 0.65cPowerplant: Vectored deuterium microfusion propulsion, extended deuterium fuel supply
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'''CLASS III PLANETARY PROBE''':
CLASS III PLANETARY PROBE:


Range: 1.2 x 10^6 kilometersDelta-v limit: 0.65cPowerplant: Vectored deuterium microfusion propulsion
Range: 1.2 x 10^6 kilometersDelta-v limit: 0.65cPowerplant: Vectored deuterium microfusion propulsion
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'''CLASS IV STELLAR ENCOUNTER PROBE''':
CLASS IV STELLAR ENCOUNTER PROBE:


Range: 3.5 x 10^6 kilometersDelta-v limit: 0.6cPowerplant: Vectored deuterium microfusion propulsion supplemented with continuum driver coil and extended deuterium supply
Range: 3.5 x 10^6 kilometersDelta-v limit: 0.6cPowerplant: Vectored deuterium microfusion propulsion supplemented with continuum driver coil and extended deuterium supply
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'''CLASS V MEDIUM-RANGE RECONNAISSANCE PROBE''':
CLASS V MEDIUM-RANGE RECONNAISSANCE PROBE:


Range: 4.3 x 10^10 kilometersDelta-v limit: Warp 2Powerplant: Dual-mode matter/antimatter engine; extended duration sublight plus limited duration at warp
Range: 4.3 x 10^10 kilometersDelta-v limit: Warp 2Powerplant: Dual-mode matter/antimatter engine; extended duration sublight plus limited duration at warp
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'''CLASS VI COMM RELAY/EMERGENCY BEACON''':
CLASS VI COMM RELAY/EMERGENCY BEACON:


Range: 4.3 x 10^10 kilometersDelta-v limit: 0.8cPowerplant: Microfusion engine with high-output MHD power tap
Range: 4.3 x 10^10 kilometersDelta-v limit: 0.8cPowerplant: Microfusion engine with high-output MHD power tap
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'''CLASS VII REMOTE CULTURE STUDY PROBE''':
CLASS VII REMOTE CULTURE STUDY PROBE:


Range: 4.5 x 10^8 kilometersDelta-v limit: Warp 1.5Powerplant: Dual-mode matter/antimatter engine
Range: 4.5 x 10^8 kilometersDelta-v limit: Warp 1.5Powerplant: Dual-mode matter/antimatter engine
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'''CLASS VIII MEDIUM-RANGE MULTIMISSION WARP PROBE''':
CLASS VIII MEDIUM-RANGE MULTIMISSION WARP PROBE:


Range: 1.2 x 10^2 light-yearsDelta-v limit: Warp 9Powerplant: Matter/antimatter warp field sustainer engine; duration of 6.5 hours at warp 9; MHD power supply tap for sensors and subspace transceiver
Range: 1.2 x 10^2 light-yearsDelta-v limit: Warp 9Powerplant: Matter/antimatter warp field sustainer engine; duration of 6.5 hours at warp 9; MHD power supply tap for sensors and subspace transceiver
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'''CLASS IX LONG-RANGE MULTIMISSION WARP PROBE''':
CLASS IX LONG-RANGE MULTIMISSION WARP PROBE:


Range: 7.6 x 10^2 light-yearsDelta-v limit: Warp 9Powerplant: Matter/antimatter warp field sustainer engine; duration of 12 hours at warp 9; extended fuel supply for warp 8 maximum flight duration of 14 days
Range: 7.6 x 10^2 light-yearsDelta-v limit: Warp 9Powerplant: Matter/antimatter warp field sustainer engine; duration of 12 hours at warp 9; extended fuel supply for warp 8 maximum flight duration of 14 days


Sensors: Standard pallet plus mission-specific modulesTelemetry: 6,500 channels at 230 megawatts.Additional data: Limited payload capacity; isolinear memory storage of 3,400 kiloquads; fifty-channel transponder echo. Typical application is emergency-log/message capsule on homing trajectory to nearest starbase or known Starfleet vessel position
Sensors: Standard pallet plus mission-specific modulesTelemetry: 6,500 channels at 230 megawatts.Additional data: Limited payload capacity; isolinear memory storage of 3,400 kiloquads; fifty-channel transponder echo. Typical application is emergency-log/message capsule on homing trajectory to nearest starbase or known Starfleet vessel position


== CREW SUPPORT SYSTEMS ==
== CREW SUPPORT SYSTEMS ==
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'''Crew Quarters''': Standard Living Quarters are provided for both Starfleet and non-commissioned Officers. This includes their families as well, those officers with children are assigned larger quarters with viewports.
Crew Quarters: Standard Living Quarters are provided for both Starfleet and non-commissioned Officers. This includes their families as well, those officers with children are assigned larger quarters with viewports.


Crewmen can request that their living quarters be combined to create a single larger dwelling.
Crewmen can request that their living quarters be combined to create a single larger dwelling.
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'''Officers' Quarters''': Starfleet personnel from the rank of Ensign up to Commander are given one set of quarters to themselves (cohabitation is not required).
Officers' Quarters: Starfleet personnel from the rank of Ensign up to Commander are given one set of quarters to themselves (cohabitation is not required).


These accommodations typically include a small bathroom, a bedroom (with standard bed), a living/work area, a food replicator, an ultrasonic shower, personal holographic viewer, and provisions for pets.
These accommodations typically include a small bathroom, a bedroom (with standard bed), a living/work area, a food replicator, an ultrasonic shower, personal holographic viewer, and provisions for pets.
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'''Executive Quarters''': The Captain and Executive Officer aboard an Illuminar class both have special, much larger quarters.
Executive Quarters: The Captain and Executive Officer aboard an Illuminar class both have special, much larger quarters.


These quarters are much more luxurious than any others on the ship, with the exception of the VIP/Diplomatic Guest quarters. Both the Executive Officer's and the Captain's quarters are larger than standard Officers Quarters, and this space generally has the following accommodations: a bedroom (with a nice, fluffy bed), living/work area, bathroom, food replicator, ultrasonic shower, old-fashioned water shower, personal holographic viewer, provisions for pets, and even a null grav sleeping chamber.
These quarters are much more luxurious than any others on the ship, with the exception of the VIP/Diplomatic Guest quarters. Both the Executive Officer's and the Captain's quarters are larger than standard Officers Quarters, and this space generally has the following accommodations: a bedroom (with a nice, fluffy bed), living/work area, bathroom, food replicator, ultrasonic shower, old-fashioned water shower, personal holographic viewer, provisions for pets, and even a null grav sleeping chamber.
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'''VIP/Diplomatic Guest Quarters''': The Illuminar class is a symbol of UFP authority, a tool in dealing with other races. Wide-ranging and exploratory as the class’s mission profile is, the need for VIP quarters is critical, if not often.
VIP/Diplomatic Guest Quarters: The Illuminar class is a symbol of UFP authority, a tool in dealing with other races. Wide-ranging and exploratory as the class’s mission profile is, the need for VIP quarters is critical, if not often.


These quarters are located on Deck 3. These quarters include a bedroom, spacious living/work area, personal viewscreen, ultrasonic shower, bathtub/water shower, and provisions for pets, food replicator, and a null-grav sleeping chamber. These quarters can be immediately converted to class H, K, L, N, and N2 environments.  While smaller in size than those facilities aboard a Galaxy class or the Norway class vessel, they are still far superior in fit and finish when compared to Starfleet Officer quarters.
These quarters are located on Deck 3. These quarters include a bedroom, spacious living/work area, personal viewscreen, ultrasonic shower, bathtub/water shower, and provisions for pets, food replicator, and a null-grav sleeping chamber. These quarters can be immediately converted to class H, K, L, N, and N2 environments.  While smaller in size than those facilities aboard a Galaxy class or the Norway class vessel, they are still far superior in fit and finish when compared to Starfleet Officer quarters.


== RECREATION SYSTEMS ==
== RECREATION SYSTEMS ==
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'''Holodecks''': There are two medium-sized holodecks aboard the ship. Located on Deck 6, these Holodecks are proprietary Federation Technology and can comfortably support up to 15 people at a time.   
Holodecks: There are two medium-sized holodecks aboard the ship. Located on Deck 6, these Holodecks are proprietary Federation Technology and can comfortably support up to 15 people at a time.   




'''Target Range''': Test of skill is an important form of recreation in many cultures, and the Illuminar class provides a facility especially for such pursuits. The facility sports self-healing polymer absorptive targets for a variety of projectile and bladed weapons firing and/or tossing. In the rear of the Target Range facility is a locked area protected by a forcefield in which phased weapons firing is done.
Target Range: Test of skill is an important form of recreation in many cultures, and the Illuminar class provides a facility especially for such pursuits. The facility sports self-healing polymer absorptive targets for a variety of projectile and bladed weapons firing and/or tossing. In the rear of the Target Range facility is a locked area protected by a forcefield in which phased weapons firing is done.




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'''Gym Facilities''':  Some degree of physical fitness is a requirement for Starfleet Officers and all starships provide some sort of facilities to maintain that aboard. On Illuminar class vessels, these facilities are not overly spacious, but well outfitted and located on Deck 5. The facilities include variable weight machines, isometric machines, and callisthenic machines and a sparring ring configured for Anbo-Jitsu but easily modified and/or expanded for other practices. All equipment is equipped with the ability to variate gravity for those species that are physically biased toward higher or lower than standard gravity.
Gym Facilities:  Some degree of physical fitness is a requirement for Starfleet Officers and all starships provide some sort of facilities to maintain that aboard. On Illuminar class vessels, these facilities are not overly spacious, but well outfitted and located on Deck 5. The facilities include variable weight machines, isometric machines, and callisthenic machines and a sparring ring configured for Anbo-Jitsu but easily modified and/or expanded for other practices. All equipment is equipped with the ability to variate gravity for those species that are physically biased toward higher or lower than standard gravity.




An emergency medical kit is located in an easily visible location near the door to the Gym.
An emergency medical kit is located in an easily visible location near the door to the Gym.


== CREW MESS HALL ==
 
== CREW MESSHALL ==


The crew mess hall serves double duty aboard the Illuminar class due to the ship’s workhorse nature. Located in the forward section of Deck 2, the Mess is equipped with two mass-use food replicators with an extensive recipe listing from over two hundred worlds. Eating accommodations are provided by a slew of tables and chairs.
The crew mess hall serves double duty aboard the Illuminar class due to the ship’s workhorse nature. Located in the forward section of Deck 2, the Mess is equipped with two mass-use food replicators with an extensive recipe listing from over two hundred worlds. Eating accommodations are provided by a slew of tables and chairs.
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'''Aft Lounge''': At the rearmost part of the secondary hull on Deck 11 sits the aft lounge, a crew recreation area. The crew often refers to it as “The Rec Room.”  It is  currently being run by Diane Chamberlain.  The Aft Lounge has a battery of recreational games and assorted "stuff.” 3-D chess, octagonal billiards tables, and a storage center with more eclectic games such as Kal-toh.  The Rec Room hosts game nights such as a quarterly casino night and murder mystery dinners.
Aft Lounge: At the rearmost part of the secondary hull on Deck 11 sits the aft lounge, a crew recreation area. The Aft Lounge has a battery of recreational games and assorted "stuff.” 3-D chess, octagonal billiards tables, and a storage center with more eclectic games such as Kal-toh.




'''Officer's Lounge''': because of the popularity of the 10 forward lounge an Officer's lounge was added on deck 4 to the Illuminar Class in lieu of two multi-use laboratories that were considered expendable due to the number of labs on the ship.
Officer's Lounge: because of the popularity of the 10 forward lounge an Officer's lounge was added on deck 4 to the Illuminar Class in lieu of two multi-use laboratories that were considered expendable due to the number of labs on the ship.




'''The Officer's lounge''' is spacious and sports a forward viewing window of transparent aluminum with a shutter of duranium/tritanium which can be activated to cover it in emergency situations. The lounge is spacious with couches and tables as well as four standard replicators for refreshments.
The Officer's lounge is spacious and sports a forward viewing window of transparent aluminum with a shutter of duranium/tritanium which can be activated to cover it in emergency situations. The lounge is spacious with couches and tables as well as four standard replicators for refreshments.
The crew has given the lounge the name "The Prancing Pony", a more formal name is "The Explorers Lounge."




There are multi-use and configurable tables for games of chance or strategy in a more formal atmosphere.
There are multi-use and configurable tables for games of chance or strategy in a more formal atmosphere.


== SHUTTLEBAY ==
== SHUTTLEBAY ==
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