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Deck 14: Antimatter Processing, Aft Tractor Beam Emitter, Tractor Beam Subsystems, Escape Pod Access and Ground Hover Footpad Systems, Transporter room 3,
Deck 14: Antimatter Processing, Aft Tractor Beam Emitter, Tractor Beam Subsystems, Escape Pod Access and Ground Hover Footpad Systems, Transport room 3,
  Tactical department offices containing:
  Tactical department offices containing:
(Chief of Security office, Firing range, Auxiliary control, Armory, Brig entrance checkpoint)
(Chief of Security office, Firing range, Auxiliary control, Armory, Brig entrance checkpoint)
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''' Deflector Shields '''
''' Deflector Shields '''


'''Type''': Symmetrical oscillating subspace graviton field. Adaptive  
Type: Symmetrical oscillating subspace graviton field. Adaptive  
This type of shield is similar to those of most other starships. Other than incorporating the now mandatory nutational shift in frequency, the shields alter their graviton polarity to better deal with more powerful weapons and sophisticated weaponry (including Dominion, Breen, and Borg systems).
This type of shield is similar to those of most other starships. Other than incorporating the now mandatory nutational shift in frequency, the shields alter their graviton polarity to better deal with more powerful weapons and sophisticated weaponry (including Dominion, Breen, and Borg systems).


'''Output''': 14 shield grids generating 165.25 MW, Total shield strength: 2,612.09 MW
Output: 14 shield grids generating 165.25 MW, Total shield strength: 2,612.09 MW
Typical shield configuration: 8 emitters with an output of 1,425.8 MW. The power for the shields is taken directly from the warp engines and impulse fusion generators. If desired, the shields can be augmented by power from the impulse power plants (AuxiliaryPower). The shields can protect against approximately 42% of the total EM spectrum (whereas a Galaxy class Starship's shields can only protect against about 23%), made possible by the multi-phase graviton polarity flux technology incorporated into the shields.
Typical shield configuration: 8 emitters with an output of 1,425.8 MW. The power for the shields is taken directly from the warp engines and impulse fusion generators. If desired, the shields can be augmented by power from the impulse power plants (AuxiliaryPower). The shields can protect against approximately 42% of the total EM spectrum (whereas a Galaxy class Starship's shields can only protect against about 23%), made possible by the multi-phase graviton polarity flux technology incorporated into the shields.


'''Range''': The shields, when raised, maintain an average range of 30 meters away from the hull.
Range: The shields, when raised, maintain an average range of 30 meters away from the hull.


'''Primary purpose''': Defense from hazardous radiation and space-borne particulates.
Primary purpose: Defense from hazardous radiation and space-borne particulates.
Secondary purpose: Defense from enemy threat forces
Secondary purpose: Defense from enemy threat forces


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An emergency medical kit is located in an easily visible location near the door to the Gym.
An emergency medical kit is located in an easily visible location near the door to the Gym.


== CREW MESS HALL ==
== CREW MESSHALL ==


The crew mess hall serves double duty aboard the Illuminar class due to the ship’s workhorse nature. Located in the forward section of Deck 2, the Mess is equipped with two mass-use food replicators with an extensive recipe listing from over two hundred worlds. Eating accommodations are provided by a slew of tables and chairs.
The crew mess hall serves double duty aboard the Illuminar class due to the ship’s workhorse nature. Located in the forward section of Deck 2, the Mess is equipped with two mass-use food replicators with an extensive recipe listing from over two hundred worlds. Eating accommodations are provided by a slew of tables and chairs.
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'''Aft Lounge''': At the rearmost part of the secondary hull on Deck 11 sits the aft lounge, a crew recreation area. The crew often refers to it as “The Rec Room.”  It is  currently being run by Diane Chamberlain.  The Aft Lounge has a battery of recreational games and assorted "stuff.” 3-D chess, octagonal billiards tables, and a storage center with more eclectic games such as Kal-toh.  The Rec Room hosts game nights such as a quarterly casino night and murder mystery dinners.
'''Aft Lounge''': At the rearmost part of the secondary hull on Deck 11 sits the aft lounge, a crew recreation area. The Aft Lounge has a battery of recreational games and assorted "stuff.” 3-D chess, octagonal billiards tables, and a storage center with more eclectic games such as Kal-toh.




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