Editing Maraht the Horta

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 94: Line 94:
There are currently no known drugs that work or are helpful for treating Hortas medicinally. Nutritionally, the old adage applies, "You are what you eat." There are no known anesthetics for pain for this species. [[Vulcan]] techniques have proven helpful in instances of coping with pain and injury.
There are currently no known drugs that work or are helpful for treating Hortas medicinally. Nutritionally, the old adage applies, "You are what you eat." There are no known anesthetics for pain for this species. [[Vulcan]] techniques have proven helpful in instances of coping with pain and injury.


Extensive tests were conducted on Maraht at Starbase 32 prior to his undergoing Academy training for [[Starfleet]], in addition to a detailed evaluation. A nefarious labratory technician had thought it profitable to "take samples" of parts of some of the shinier patches of small crystals and various ores out of Maraht's armored carapace to sell to passing traders. Maraht, though uncomfortable about it due to the absence of any anesthetics, had allowed the extra "samples" to be taken, not understanding the technician's true greedy intent, believing that they were being studied in case of injury and for other scientific testing and analysis. When the truth was discovered by the medical Chief of Staff on Starbase 32, Maraht was horrified to find that parts of his "skin" had been harvested for profit without his consent and the technician was summarily court-martialed, but it was never proven conclusivley if he had any connection to the [[Humans for Humanity]] organization. As a result of this regrettable incident, it is reccommended that a relationship of trust be built with Maraht before obtaining fluids and other samples. Labratories and sick bays are uncomfortable for him at first due to his inability to forget these regrettable experiences.
Extensive tests were conducted on Maraht at Starbase 32 prior to his undergoing Academy training for [[Starfleet]], in addition to a detailed evaluation. A nefarious labratory technician had thought it profitable to "take samples" of parts of some of the shinier patches of small crystals and various ores out of Naraht's armored carapace to sell to passing traders. Maraht, though uncomfortable about it due to the absence of any anesthetics, had allowed the extra "samples" to be taken, not understanding the technician's true greedy intent, believing that they were being studied in case of injury and for other scientific testing and analysis. When the truth was discovered by the medical Chief of Staff on Starbase 32, Maraht was horrified to find that parts of his "skin" had been harvested for profit without his consent and the technician was summarily court-martialed, but it was never proven conclusivley if he had any connection to the [[Humans for Humanity]] organization. As a result of this regrettable incident, it is reccommended that a relationship of trust be built with Maraht before obtaining fluids and other samples. Labratories and sick bays are uncomfortable for him at first due to his inability to forget these regrettable experiences.


Hortas in general and Maraht specifically exude a dry earthy scent with metallic overtones especially if they have recently been ingesting refined metals or metalic ores. Much of the time Maraht tends to exude his normal dry earthy scent with a touch of vanilla. If injured or ill Maraht has been informed that the state of his scent changes. He was unaware of this as he can't neccessarily detect his own scent easily. If Maraht is ill or injured it has been found that he may exude a more acrid smell.
Hortas in general and Naraht specifically exude a dry earthy scent with metallic overtones especially if they have recently been ingesting refined metals or metalic ores. Much of the time Maraht tends to exude his normal dry earthy scent with a touch of vanilla. If injured or ill Naraht has been informed that the state of his scent changes. He was unaware of this as he can't neccessarily detect his own scent easily. If Maraht is ill or injured it has been found that he may exude a more acrid smell.


== Skills ==
== Skills ==
Please note that all contributions to Star Trek : Freedom's Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Project:Copyrights for details). Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)